
Hello! Sorry if this is in the wrong forum, I'm not sure where else to post it. If so, please let me know and I'll repost it. Is there a way to have the fx engine particles move towards a target instead of fleeing it? For example a BBEG drawing in magical forces to unleash his greatest weapon yet! Magic Missile! Example fx script I shamelessly copied/tweaked from the library. The particles exit this one, but don't go towards it. Thank you in advance, Channel_Energy_Positive { "angle": 90, "angleRandom": 360, "duration": 60, "emissionRate": 2, "endColour": [175, 130, 50, 0], "endColourRandom": [20, 20, 20, 0], "gravity": {"x":0.01, "y":0.01}, "lifeSpan": 9000, "lifeSpanRandom": 0, "maxParticles": 2000, "sharpness": 40, "sharpnessRandom": 10, "size": 10, "sizeRandom": 5, "speed": 1, "speedRandom": 5, "startColour": [175, 130, 25, 1], "startColourRandom": [20, 10, 0, 0.25] } /fx Channel_Energy_Positive @{selected|token_id}