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[PF] Dual Wield Beta: Pathfinder

Detailed Description of the Problem When I create a Dual Wield attack using the new Beta feature, iterative attacks from the parent attacks do not get carried over. Steps to Reproduce the Problem Create Attack 1 and Attack 2. Create Dual Wield Attack. Works.  Add one iterative attack to Attack 1 and 2. Attempt to use Update feature of Beta and check the Improved Box, Does not Work. Attempt to create new Dual Wield Attack with Improved Box checked, creates attack, no iteratives. Description of Your Setup (Browser + Version, Operating System, etc.) Google Chrome, using Windows 7. Basically, even if Improved Two-Weapon Fighting exists on the character sheet Feats, and you Select the Improved box under the Beta Dual Wield Attack Creation area, no iteratives occur.
1494650382

Edited 1494650812
chris b.
Pro
Sheet Author
API Scripter
Pethrax said: Detailed Description of the Problem When I create a Dual Wield attack using the new Beta feature, iterative attacks from the parent attacks do not get carried over. Steps to Reproduce the Problem Create Attack 1 and Attack 2. Create Dual Wield Attack. Works.  Add one iterative attack to Attack 1 and 2. Attempt to use Update feature of Beta and check the Improved Box, Does not Work. Attempt to create new Dual Wield Attack with Improved Box checked, creates attack, no iteratives. Description of Your Setup (Browser + Version, Operating System, etc.) Google Chrome, using Windows 7. Basically, even if Improved Two-Weapon Fighting exists on the character sheet Feats, and you Select the Improved box under the Beta Dual Wield Attack Creation area, no iteratives occur. Thanks, some of these issues are fixed in the build on the beta campaign. the beta campaign is here fixes i made in the beta campaign, which you should see on your sheet sometime next week: Fixed calculating how many iteratives should appear in the dual wield attack Now the "improved" checkbox is gone, and instead you can specify the # of offhand attacks, 1-3 (for regular, improved, greater) Another dropdown has been added to specify if you get 1/2 str to offhand damage, or full str, defaulting to 1/2. Also adding iteratives to the component attacks won't do anything though, the # of iteratives is limited by BAB. But at least in the beta campaign the # of iteratives in the dual wield attack should be correct. i'll try some more testing to make sure we got it.