5th ed Blip Blip
ValCharCostRollNotes
15STR515-Lift 1600.0kg; 6d6 [1]
29DEX5715-OCV:10/DCV:10
25CON3014-
12BODY411-
18INT813-PER Roll 13-
11EGO211-ECV:4
14PRE412-PRE Attack:2 ½d6
20COM513-
6+12PD0Total:10/22 PD (0/12 rPD)
5+12ED0Total:10/22 ED (0/12 rED)
5SPD11Phases:3, 5, 8, 10, 12
10REC-2
50END0
50STUN9Total Characteristic
Cost:131
Movement: Running:6"/12"
Leaping:4"/8"
Swimming:2"/4"
Teleportation:27"/54"
CostPowersEND
100 Teleport / Portal Pool: Variable Power Pool, 60 base + 30 control cost, all slots Powers Can Be
Changed As A Zero-Phase Action (+1), No Skill Roll Required (+1) (150 Active
Points); all slots Limited Special Effect Uncommon SFX (Teleport/Porttal
Effects; -1), UnifiedPower Power loses
about a fourth of its effectiveness (-¼)
Teleport powers, all slots Unified Power Power loses
about a fourth of its effectiveness (-¼)
291) Redirect field: Armor (12 PD/12 ED) (36 Active Points)
152) Redirectfield: (Total: 19 Active Cost, 15 Real Cost) +4 PD (Real Cost: 4) plus
+5 ED (Real Cost: 5) plus Power Defense (10 points) (10 Active Points)
(Real Cost: 8)
23) Instinct: Absolute Range Sense (3 Active Points)
24) Instinct: Bump Of Direction (3 Active Points)
185)+15 STR, Reduced
Endurance (0 END; +½) (22 Active Points)
Equipment
71) Generic
GPS,Cell Nav,Internet Nav and camera system: Teleportation: Floating Fixed Location (3 Locations) (15 Active
Points); OAF (-1)
82) Contacts: Sight Group Flash Defense (10 points) (10
Active Points); IIF (-¼)
4Hard Strike+0+0
11d6, Strike
4Hard Take Away+0+0 45
STR , Take away
5Flying Dodge--+4Dodge
All Attacks, Abort; FMove
8+2 HTH Damage Class(es)
Skills
3Acrobatics 15-
3Breakfall 15-
3Deduction 13-
2Navigation (Land) 13-
3Stealth 15-
3Shadowing 13-
Everyman skills
0Acting 8-
0Climbing 8-
0Concealment 8-
0Conversation 8-
0AK: USA 8-
0Language:English
(idiomatic; literate) (5 Active Points)
0Paramedics 8-
0 Courier: PS
(Custom Adder) 11-
0Persuasion 8-
0TF:Custom Adder,
Small Motorized Ground Vehicles
Total Powers & Skill
Cost:219
Total Cost:350
250+Disadvantages
5Distinctive
Features:Mutant (Not Concealable;
Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
10Distinctive
Features:Very good looking
(Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15Enraged:when normals are harmed (Common), go 8-,
recover 11-
20Hunted:Mutant Hatters 8- (Mo Pow; NCI; Harshly
Punish)
10Hunted:Local street gang 8- (As Pow; Harshly
Punish)
15Psychological
Limitation:Code vs Killing (Common;
Strong)
15Psychological
Limitation:Protective of innocents
(Common; Strong)
10Hunted:US government 8- (Mo Pow; NCI; Watching)
Total Disadvantage Points:350
EQUIPMENT CARRIED
1) Portal Viewing 0.0Notes: Stopped by
Force Fields and Force Walls
2) Portal Viewing 1.0
3) Portal Hearing 1.0
4) Combat0
5) Combat 0.1
6) Combat 0.2
7) Combat 0.3
8) Combat 0.4
9) Combat 0.5
10)
Combat 0.6
11)
Combat 1.0
12)
Combat 1.1
13)
Combat 1.2
14)
Combat 1.3
15)
Combat 1.4
16)
Combat 1.5
17)
Combat 1.6
18)
Combat 2.0
19)
Combat 3.0
20)
Non-Combat 1.0
21)
Non-Combat 2.0
22)
Short range gate
23)
Gate 1.0
24)
Gate 2.0
25)
26)
Portal Strike
27)
Portal Take Away
28)
Ranged smacking
29)
Slow explosion
30)
Shockwave(Double Port)
Extra
Dimensional Hidden Holster for Double knivesand GPS in her thigh high boots
Background/History: the simple version
might be that her parents got killed standing up to a gang or triad, and they
are the moral fiber in her life
it may also be where powers first appeared
as the bullets struck her parents, her power kicked in an protected her
from them(figure 9mm and 12 ga 3d6ka reduced penatration)
Her only thought was to get away to her favorite place the roof of
their home/business
While down below the gang/triad saw Blip disappear,they decided to
firebomb the place and leave
the killers are not caught for 5yrs,by then Blip has been moved to live
with an uncle,a Master Sargent in the U.S.Army
Life goes well for Blip,she masters her powers,learns to defend herself
and enjoy most of her teenage years
Then just before she turns 20, her parents killers are caught and Blip
is asked to ID them
Before she and her uncle can leave to return to her home town ,others
in the gang/triad ambush Blip and her uncle killing him
Blip looses it and cripples the new killers
Later she goes and Id's her parents killers and they are convicted
getting LWoP
Word later gets to Blip that she and the gang/triad are at war
Blip just says "Bring it on Scum"
Personality/Motivation: generally
happy ,till innocents get hurt ,then watch out
Quote: Bring it on
scum
Powers/Tactics:
Campaign Use: Martial
Artist
agent stomper
Long range trannsport
Appearance: early 20's
Amer-Asian ancestory
34c-23-35