
How does everyone handle the NON-major beings that are
encountered? Do you make a journal entry
for everything?
I had a great campaign manager for my 3.5 tabletop games (DM
Genie, for anybody here that still remembers that) that I could use to input
entire campaigns. It also worked great
for character generation/progression tracking.
You could make encounters, similar to the rooms listed in modules populate
the encounter with creatures – either standard or specific “named” creatures. I took the time to equip the “monsters” with
the appropriate weapons and attacks and I’d use the program to handle all of
the non-player rolls (including player searches and secret saving throws vs.
poison, etc.). If I were adding stuff
from my list of OGL and custom-made races, I could simply put a “1” following
the name/description and add as many as I wanted to the encounter. The program would increment and identify each
one differently, so you’d have Skeleton 1, Skeleton 2, Skeleton 3…
During play, you could quick start combat between the PCs
and the encounter creatures, which would automatically generate initiative for
everyone (I’d let the character shake their own and substitute in their
rolls). A quick click to reorder based
on initiative, and I could handle the entire combat on one screen.
Initially, I was still using that program in conjunction
with Roll20, since I had put in so much work on inputting different campaigns,
already (a good portion of Return to the Temple of Elemental Evil, for example). Experience has shown that it slows down the
play having to switch between screens, so I’ve decided to put in the effort to
get as much in the Roll20 experience, as possible. To this end, I’m trying to have all of the
different encounters pre-populated with every enemy, not just the major named
ones and handling as much of the combat on screen as possible. The Pathfinder/3.5 character sheet
API script helped immensely, as does having a macro button on the screen to
roll an attack ability for the selected icon.
So... I’ve been putting in a bunch of goblins or orcs or
zombies into the Journal so I could quickly make their attacks/saves/etc. I make one journal entry “Skeleton Master” and
then tag it with “Skeleton” and “Master”.
When I’m populating a map, I’ll duplicate the master entry and rename it
with something like “Skeleton 1”, delete the “Master” tag and then tag it with “E4InYourCloset”
so I can quickly search the Journal entries for encounter E4. Then I have to duplicate that entry and have
to rename each and every one of them with Skeleton 1, Skeleton 2, ...(an auto-sequencer would work great here!!!). Then, I’m having to duplicate the icons and
link each of those to the journal entries.
Is there a better way?
How does everyone else handle the mundane creatures and their
attacks/saves/initiative?