1. Introduction
Tell me a little about yourself.
Name: Casey/Legendox
Age: 34
Pronouns: he/him/ “you”
Timezone: CST
Availability:Mon 830p-1230a, Tu 8p-12p, Th 8p-12p
Hobbies: Computers (also my job), Reading, Computer Games,
Drawing/painting, board games, Movies.
(also have a 1yr old so… )
D&D Experience: Played in 3.5 for about a year. played in a
couple 4e games, probably 3-5 months of game time. and beta tested several 5e
rounds then had my kid and took a break. (1 night games to test the 5e rules
set)
I also hosted a NPC with the group as I DM'ed as well off and
on for a year when the party needed it
(Optional) Alliance
or Horde? Horde Goblin Warrior, Pally on Alliance
2. Character Information
Please describe the character you would like to
play.
Name: Thokk Windriver
Age:28
Pronouns: he/him/it
Race:Half-Orc
Class:Rogue
Alignment:True Neutral
Background: Urchin A small knife, a map of the city you grew up in, a pet mouse, a token to
remember your parents by, a set of common clothes, and a belt pouch containing
10 gp
(Optional) Backstory: Elsa Windriver,
Thokk's mother, was a lovely woman and a fighter. She loved to help those
in need and tried to be fair to all those that she met. But she was also
a hero that liked to seek adventure. One day her party had embarked to loot
an orc hoard’s treasure. There had been word that 3 orc clans came
together to kill a dragon for its hoard of treasure. When they had
engaged in battle though she was alone. Almost as a distraction.
She was captured, tortured, raped, and left for dead. Her
adventuring party, it seemed, didn't care to save her, as they were very busy
with their new hoard of treasure they had snuck away with.
Elsa
was a skilled in survival and managed to live long enough to crawl to and be
found on a nearby road by a traveling merchant. The merchant was
considerate enough to pick the dying woman up from the road administer a health
draught and take her to town, but once there he kicked her into the streets to
let the towns folk deal with her. The local Thieves Guild Guild master found
her, and tended her wounds. The next 9 years were some of the happiest of
her life. She had stopped adventuring, but had found love in a man that
had taken her and her half-orc unborn son in off the streets. She spent a
considerable amount of time writing down her life's adventures and tragedy into
journals to hopefully one day share with the world. But tragedy slowly
crept back into her life.
Over
the course of 3 years Elsa become slow to respond and sit long hours staring
out the window. At first everyone thought she was sad. The truth was that
Elsa was suffering from Draconitis. Although Baldur's Gate had some of
the best Clerics and Alchemists, no one could help her. There were many
theories as to how she caught the disease, but the one that was most likely;
she contracted it lying bleeding to death in the Orc camp among the slain
dragon and it’s loot. Elsa, could no longer respond to the world. She has
to be fed and cared for every day. Thokk would care for his mother and bring
her a flower daily.
Thokk
had loved his childhood. He was an urchin or “child of the streets” as
the townsfolk of Baldur's Gate called him. Always getting into things, or
places that he shouldn’t be. Most of the townspeople attributed it to him
being “half-orc.” But, they liked his mother who would do anything to
help people, so they dismissed his misgivings. In all reality, Thokk was
honing his trade. His “father” the guild master would often leave his
guild locker open which was filled with books and manuals for thievery, sleight
of hand movements, lock picking, and gruesome dealings with enemies.
Thokk absorbed it all. His mother praised and loved this man,
therefore Thokk would do what he could to be just like him. He was
meticulous as a child, tracking his record for how long he could go without
being seen in a house. Or see how many items he could move or take
without someone noticing. He tracked it all and learned from failures.
Ander
Greycastle, had noticed the self taught training his “son” was learning.
He helped Thokk where he could and gave him
small errands, like forging a shop’s books or stealing items from houses for
the guild. But this stopped for a while when Elsa got sick. For his
tenth birthday, during a moment of clarity, his mother gave Thokk her books.
Thokk noticed that there were several books she didn't give him though
and this peaked his interest. He cared for his mother daily, picking a
flower for her, feeding her, and cleaning her. One afternoon Ander pushed
his wife in a cart for a stroll through some of the upper tier gardens.
The guards had given Ander a temporary pass to be out of the slums of
Baldur's Gate for a short period. Thokk wasn’t granted permission so he stayed
home, but sought this opportunity to read the remaining books his mother had
given him. He told himself it was ok to read his mothers things, but not
to steal them.
That
night after caring for his mother he read. He learned of his true
parentage and of the 3 other that left his mother to die. He learned of what
happened to her and of the people that wronged his family. The next day
he tried to feed his mother soup. But she couldn’t swallow any longer.
Her muscle failure had become to great. He was forced to sit and
watch her starve to death. He spoke with his father. They wept for
hours and then Thokk went to the guild storage and made a draft of nightshade.
Painless, quick, and she would be free. Ander administered the dose
by tilting her head back. She went quickly.
Something
happened when his mother parted this realm. Something clicked in his
brain. A hidden savagery that reared its ugly head and decided certain
things were ok. That night after they had buried his mother, he read her
books, then his fathers books. He poured them into his soul.
The
next few weeks were training. He was with the senior thieves in the
morning, and the guild recruits in the afternoon. Evenings were spent
reading. Late at night we would sneak into the guild hall and watch the
assassins train. He wasn’t allowed with them, but he was great and not being
seen now. He learned and now was ready for his next step. You
didn’t ask to be an assassin. You earned it. Thokk had created his
list. The merchant, the orc, the adventure party. He knew who to
hunt now, and where to start. He had been training hard for weeks because
he had heard an old traveling merchant was coming to town. He only had
seen this man 4 times in his life, but he knew his mother avoided him, which
was rare, because Elsa was friendly to everyone she met. Thokk snuck into the
towns archives and found the logs of entries into the city. Shockingly
there it was. 13 years ago this man brought a sick woman to the “hospital.”
Thokk now knew that was a gutter in the streets. There was a red
mark though next to the name. He dug through some of the other books,
here and there he would see more red marks. He didn’t know what it meant
though.
That
week the merchant came to town. Once he had set up shop, Thokk browsed
his wares. The man was what he had expected. A smarmy salesman only
looking out for himself. He had saved his mother from death, only to kick her
into the streets. He had made up his mind to right the wrong this man
did, but was trying to talk himself out of it. That afternoon he
snuck into the new guardsman training. They were a pompous bunch,
bragging about kicking homeless people and taking money from prostitutes.
This training room was in the higher tier of the city in the Twin
district. If Thokk was caught here, he would be put to death. He
sat a listening to the racist boring training these entry level guards went
through for hours. But then something caught his ear. They were
discussing gate entry laws and someone brought up what to do with people not on
the list. The fat, balding lead guard sat on his ass drinking mead and
laughed. “depends on what they are now doesn’t it?” The new guards
looked puzzled. “well,” he started “if they might be of use in the mines
for digging, or if they are women and be put to walking the streets....”
“what about sick or dead people?” asked a new recruit. “depends on their
state. if dead they dont come in, if they are well enough to be healed by
the street folk, most likely they will be to poor to do anything else but sleep
with the men or dig in the mines. We pay some of the merchants to look
for those types. If they deliver, mark the ledger with a red check
to note that we paid them. That way the greedy bastards dont ask for more!”
There was a lot of laughing and chortling. Thokk couldn’t hear that
though. The ringing in his ears was loud. He snuck back to the
merchants barrel like mobile cabin. Inside it smelt like stale tobacco and
mead. The merchant lay snoring in a drunken haze, key around his neck on
a chain. Thokk didn’t hesitate, as he covered the man’s mouth at the same time
he plunged his dagger through his throat. The bedding kept Thokk clean
and he was grateful. He broke the chain from around the man’s exposed
spine, went the the chest and opened it. Stuffed with coins and potions,
Thokk looted in and left.
It
was nightfall and the news spread quickly. One of the prostitutes had been
hired that day to keep the merchant company and when she arrived he was dead.
The guards were running rampant gathering up witnesses throughout the
night. The guild had an emergency meeting. This was a signature
kill, but it wasn’t on their ledger. They were afraid what this meant.
Ander tried to keep the peace, but was a loss for words when his son
dropped from the rafters. The 7 other assassins, startled stood up and
drew their weapon of choice. Ander shouted for a lull in the attack.
Thokk never breaking eye contact from his father walked slowly toward the
front table and lay his bloody dagger, gold, potions, and the blood covered
key. He turned to the others and took a seat at the right of the table to
be questioned. It was a long evening. There was fear, excitement,
and disappointment in the room. Once his reasoning and the methods for
performing the attack were out in the open the crew of assassins were
speechless. He had performed a justified kill flawlessly his first time
out. But Thokk could tell Ander was sad.
Many
things happened over the next few months. The town began to fear the
streets. There was a menace growing. Thokk lost focus...
"Its another dark morning. Leaving
the bar stinking of mead i had stolen again... I go past that little
yellow patch of earth with the bar sign just past it. I pass by the blacksmith
and the stables.
Somewhere past that, every day I see this guy.
There is something that isn't right about him. Maybe he is ill or has
some other malady. He wears red tinged armor, and mail pants all with leather
and fringy straps. Even now, with it getting colder in the year and the snows
coming in, he wears that same old gear, food stained flock with a fist on fire,
and an unkempt beard.
Each day, I seize him before he makes it to the
Brewery, a sacred place, with a sweet honey mead that you can taste on your
lips for days. I wait in the alley between the Apothecary and the Galley. This
“guard” passes by me, and I heave him into the passageway, and I beat him with
my fists. Every once in a while, I stab him with a dagger or rapier.
I pick a guy every day.
I think it's starting to affect me."
Ander
seeing the change in his son and realizing that it was probably him that was
causing all of the ruckus in the streets gave him an assassination mission the
guild had got word of. Ander thought he might snap out of it if he had
something to focus on. That night Thokk set off to another town. This was
a high priority mission as it dealt with killing a noble. The guild didn't care
though, politics wasn’t a priority for them. This was a borderline suicide
mission, but Thokk was the best sneak the guild had, even though he was
relativity new to killing. Upon arriving in town, he met a man that acted as
his benefactor. Said he was the intermediary for a woman that was requesting
his service. This man seemed very knowledgeable and connected. Thokk spent days
watching the noble and questioning the man. He seemed to know a lot of
people like “him,” adventuresome types…