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[LFP] D&D 5E: Tyranny of Dragons (Saturday, 7pm EST, Weekly, Video and Voice)

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Edited 1499692768
D&D 5E - Tyranny of Dragons This is my campaign running the Tyranny of Dragons published adventure. It takes place along the Sword Coast during a period where the Cult of the Dragon is on the rise and unusually active. Players will become increasingly embroiled in the conflict as they figure out the scope of the threat and look for a way to put the Cult low. There will be dungeons. There will be dragons. Fame will be won, fortunes built, and the world traveled. The first half of the campaign tends to have clear goals of what to do and where to go but leaves it up to the players how they pursue them. The second half is more open and closer to a sandbox. The adventure as published runs from levels 1 - 15. If you've played the adventure before then this isn't the campaign for you. It's not that things may not play out differently, and I'm not afraid to make changes where changes are due, but it won't be different enough to not be spoiled for you. I run a more roleplay focused game and like characters with personalities and backstories. I like to talk in the first person as NPC's and encourage the players to do so as well. When combat breaks out the roleplay may be more urgent and desperate but shouldn't disappear completely into rules-talk. I use a combination of grids and theater of the mind combat. In complicated battles with varying terrain I'll draw a map in Roll20 and use tokens. For simple combats, like the inside of a cramped cave or very small numbers of combatants, I'll do a doodle sketch. Sometimes just saying 'the enemy is 40 feet away in a forest with trees' is enough without having to draw a 50'x50' map and fill it with trees. Information on character creation (available races, books, etc) is linked below. Tyranny of Dragons: Character Creation Information --- Game Info Here is the important information about this campaign. Time: Weekly, Saturday nights, 7pm-11pm EST. We may stop anywhere after 10pm depending on when a good stopping point is reached. Assume we'll be running to 11pm. Audio: Discord. Working microphone's are **required**. Discord is free and runs in a browser, although I've found the desktop app works better. We're not allowed to link to other companies but google 'Discord free voice' and it will come up. This way if Roll20 lags out or crashes (or more common, someone closes their browser) the game goes on. Video: Roll20. Webcam's are **required**. Since I switched to video I've found it provides a better experience. RPGs are a social hobby and I prefer seeing a person over a avatar image. System: Dungeons and Dragons 5th Edition. See the character creation link above for which books are being utilized. Attendance: Take a moment to consider whether you can commit 4 hours every Saturday night. If you can't make a game I ask that I be notified in advance so we can attempt to reschedule or work out a solution - that's ok. Missing multiple games every month due to other obligations won't fly. Fair warning: I start right at 7pm, no waiting. I'm also ok running a game with players missing depending on the circumstances (primary how much notice was provided) New Player's Welcome? I am prepared to help players learn the system. I am prepared to explain the Roll20 interface / macros. I am **not** prepared to run a demo to Roll20. This is intended to be a campaign, not a one-shot. For a Roll20 demo or intro to RPGs as a hobby I'd recommend trying a few one-shots first. Mature Content? Unticked. I tend to run a clean game but have been known to drop into foul language when appropriate for an NPC I'm roleplaying. --- Requirements Player requirements Age: ~25+. I like players closer to my own age (29). Timezone: US Eastern or Central. I've tried in the past but player's in timezones farther out lead to scheduling headaches. The game is either closer to the afternoon (and competing with other Saturday events) or the middle of the night (and competing with the need to sleep). Book: Player's should have access to the Player's Handbook. You'll need it for creating a character, looking up spells, and knowing the rules. --- How to Join? If you've read all of the above and are interested in joining the game then please post in the ' Listing Discussion ' section or send me a PM. Please include more substantial content than "I want to join" as I need enough to form an opinion of you. Timezone, why you're interested in this game, DnD experience - these are good topics to go into. While the listing is active I will make an effort to respond to any interest.
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Edited 1499692914
UPDATE:  No longer applicable, see update below. 
UPDATE2 : I'm recruiting 2 additional players after the new characters introduced last session didn't work out.  We're currently on Game 7 and the party is now level 3. We just completed chapter 2 and are still very early in the overall campaign. The players are on their way back to town to receive their pay and will be receiving their next task. This is an ideal time to bring in new characters before things have heated up too much. It'll be important to have characters that fit tightly into what is happening so they have strong motivations to join the party and are invested. The new characters will start at level 2 and reach level 3 after a "side quest" intended to make the new characters feel apart of the group before moving on with the "main quest". Tyranny of Dragons is not an easy campaign, the characters have faced life or death situations at every turn, and it'll pay to introduce the new characters outside of a very high stress situation.