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[LFP] Unknown Armies 3rd Edition. Tuesdays at Noon

1496115010

Edited 1496115078
Noon CDT.  (GMT -5) Euro-friendly game. (From Atlas Games' description) Unknown Armies is an occult game about broken people conspiring to fix the world. It’s about humanity, and how those among us who are the most obsessed have the power to alter reality until it aligns with their fevered desires. It’s about getting what you want despite others trying to keep it from you. Unknown Armies presents magick as it might exist in a world co-created by Tim Powers and James Ellroy, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. In Unknown Armies we ask, what would you risk to change the world? Your friends? Your family? Your health? Your sanity? Magick finds a way to ask the very most from you, until you achieve what you want or you are left with nothing. -------- There's an entire world out there that we don't know about.  People and entities that work in the shadows.  Your cabal?  They've got a goal---you're trying to change your world, your city, yourselves.  Something.  Magic doesn't do well in stasis and the world leaves the motionless behind. How do you want to change the world? A weekly game, over the summer, of Unknown Armies 3rd edition.  During character creation, your group will determine what it is they want to do and how you're going to go about it.  And then, in the game, you'll find out that when you make plans, God laughs. And so do other things. RP heavy.  Urban Fantasy/horror game. If you're interested, drop me a line, let me know the kinds of games you like in this genre and what you like in an RPG experience. 
Still looking for some people. Types of characters in Unknown Armies: Adepts:  Their obsession has lead their way to magic.  When they indulge in their obsession they can build charges.  An Urbanomancer, for example, is obsessed with their city.  When they study and change it they gain power over it. Avatars:  They've made themselves follow an Archetype that we all know.  The rockstar, the demagogue, the Firebrand, the True King, and others.  As they live their lives according to this, they grow in power. Supernaturals:  They've got a limited supernatural ability that can help them see distant places or alter things. Regular people:  The regular people who get involved are far from helpless.  Because they're not drawn along the twin wires of magic and obsession, they can have a lot of freedom and options those who have to live by a code don't.