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Roll20Con MCC

1496793988
Kevin
Pro
Sheet Author
API Scripter
I'll be running last year's Free RPG Day funnel for Mutant Crawl Classics, The Museum At The End of Time. If you've already read or played it, I just ask that you don't sign up but ultimately I'll leave that to you. <a href="https://app.roll20.net/lfg/listing/79737/mutant-crawl-classics-museum-at-the-end-of-time" rel="nofollow">https://app.roll20.net/lfg/listing/79737/mutant-crawl-classics-museum-at-the-end-of-time</a>
I highly recommend people join. I've run it for one group, and I'm going to finish running it for a second group next Sunday, and it's been a blast with both groups. Lots of post-apocalyptic craziness.
Not familiar with the adventure or MCC, but read your description and sounds like fun! Gonna check my schedule, but should be able to make it.
1496800564
Kevin
Pro
Sheet Author
API Scripter
If you can make it, just post in that game's LFG forum and I'll invite you.
1496801029
Kevin
Pro
Sheet Author
API Scripter
Mutant Crawl Classics is essentially DCC meets Gamma World. Completely compatible with DCC, it has a few differences as well. Artifacts play a big part in it. Alignment has been replaced with Cryptic Alliances. There are patron AIs. Mutants can be gained or lost in different circumstances. The PCs start in a primitive society encountering the relics of the far past. New classes: Sentinel (Pure Strain Human): A hardened warrior with an artifact bonus die for weapons and armor. Shaman (Pure Strain Human): A worshipper of a Patron Artificial Intelligence, granted the ability to run wetware programs that alter the laws of physics. Healer (Pure Strain Human): A tribal healer with expert knowledge in naturopathy healing techniques and able to get superior results from the medical artifacts of the ancients. Rover (Pure Strain Human): A tribal scout with a knack for disappearing and then turning up on the other side of computer-locked doors and ancient security systems. Mutant: A tribesman with mutations and an appearance so shocking to others he often acts first in battle. Manimal: A sentient bipedal animal with mutations and an ability to attack at advantage in large packs. Plantients: A sentient bipedal plant with mutations and the ability to influence the luck of others via fragrances, pollens, and pheromones.
I can attest that this is a great adventure, and was in the referred to group above! He ran it great, and my MCC hardcover has been subsequently preordered. I just ran through it, so have a great time!