Recap 2 Noble Paladin Sir Lander , Blue Berry Korvix Kelvon , Golden tongued Clayton Stringpedal ,The seductress of wood Korinn , and loyal friend and scientist Sal Zarric, pixie extrordinaire Dryx Moonbear our Heroes plans don't go as planned its a story of travel and adventure filled with ACTION romance and dramatic thrills that are sure to Wow you!! Our story begins where our last one ended Korinn finds herself among Dryads playing in the woods. The smell of something cooking is in her nose as her suspicion gets the best of her, she talks to the dryads and they try to trick her, and even invite her to stay. When she asks about the lizard Sal the Dryads say they met him and took him out for dinner. Only out means Sal is dying and dinner is Lizard. Korinn uses her diplomatic plant talking skills but the Dryads aren't haveing it. The Dryads demand a trade for Sal, haveing nothing to trade Korinn runs back to camp to gather our heroes. Worried for there compatriots life our heroes rush back to the Dryads grove only to find Sal slowly turning on the Dryads Spit passed out and cooking well. Satyrs and Dryads surround our heroes, Clayton Springpedal always the diplomatic of the group and Bard challenges the head Satyr to a battle of music and merriment. The Satyr feeling quite confident indeerd excepts Claytons challenge. I don't know what came over Clayton but he played so beautifully that it made the very pebbles in dirt cry, even the Satyr's were impressed by the sheer skill of this Fey Dwarf. The head Satyr began to play and almost immediately we all asked him to stop none more so then Sir Lander. As the Satyr returned Sal to the group Sir Lander began to berate and insult the Satyr for his playing and the Dryads for not looking very threatening, Korvix Kelvon Sir Lander's pesent pain in the neck even began to egg on a battle between Sir Lander and the Dryads. While such a battle would have been truly extrordinary Sir Lander sort of apologized or atleast apolpgized enough that the people of Nature let him and his friends go. When they returned to camp Korvix began to train with the axe our heroes had gained from killing the Minotaur of the maze, none of us knew it yet but night after night Korvix would swing the Axe, every time becoming one step closer to making the weapon his own. With one strong heave of force the Ax unlocked its secrets. Korvix named it Taurn the 75Ib great Ax was now Korvix's to command. Sir Lander is able to talk Sal into being his friend/retainer. When our heroes awoke they decided 2 things before they left camp that day. First was that if Sir Lander was going to continue to travel with them he would have to learn how to keep his mouth shut. Only after Sir Lander vowed to try to filter his language, throgh Sal did our heroes move on to the real problem. Our Heroes decided they must escape the Fey as soon as possible, Clayton a member of the Fey told them of his plight how he was marked by the Fey and must stay or find an ally that'tll help him escape, Claytons master was the Prince of Frost, most powerful of the winter Court. when the few other compatriots that escaped from the arena with our heroes heard this they immediatley made themselves scarce while our Heroes were argueing on where to find allies to escape the Fey. There choices were many The Under dwellers were enemies to all Fey, The Raven queen is a dark and powerful god said to be the Winter princes greatest rival, and The Summer Queen said to be Beautiful and good to all. Our Heroes decided to look for the Summer courts to find someway to save Clayton and escape the Fey. Korinn volunteered to find the way as she began to talk to a tree and decided to ask for directions, only to find out this particular tree only wanted to get in her pants or her roots I guess you could say. The other Heroes at first didn't understand this strange power, but after a quick explanation they all began to interrogate this tree. They failed you see it turns out trees are quite stupid and these particular trees were the Pine Combs of there generation. Our Heroes wondered through the woods for two days without much trouble. Soon they found themselves at the coast of a great ocean, where they saw sea giants and serpents far on the horizon. They made camp close to the coast this particular night only to find out the ocean made more noises than the splash of the waves. Some creature was making loud roars all through the night at first worried our heroes readied for battle, before an arrow could be fired or a sword swung Dryx Moonbear whizzed into the darkness to investigate the noise, he returned with the news that it was an awesome sight but very non threatening. some of our heroes slept like a rock others slept like a feather and woke up and slept in fits. Sir Lander would attempt to quiet the creature by chucking a burning log at the damnable beast, luckily Clayton Springpedal stopped Sir Lander and let the Creature play on until Dawn when it would finally swim off into the sunset. Dryx Moonbear swore one day he would become like that mighty beast as he watched it swim into the ocean. After some more travel our party came to a river deciding on the assumption that if civilization is to be found it will be at the end of this river our party travels down the river for a couple of days. On the first day there were no more tent plants to protect oneself from the elements,. Sir Lander having arrived in the fey with none of his traveling gear decided he would need a bedroll. After a quick analysis of the party Sir Lander decided Korinn the half dryad did not need a bed roll since trees don't need beds, she refused of course. That night everyone slept wonderfully except for Sir Lander who stubbornly refused to sleep unless he had a bed roll, he became exhausted but soldiered on. The next night as they set up for camp Korinn finally gave in and gave Sir Lander her bedroll to borrow knowing the blowhard was more useful well rested rather than tired. Then they heard the howling of wolves. Korinn asked the grass if they should be worried the grass said "Beware the fog, beware the fog" As Camp is setup and a fire roars to life the howling grows louder and louder and before our heroes knew it they were surrounded by fog. Inside the fog were wolves that seemed to appear and reappear. They began to circle the camp of our heroes, Dryx Moonbear took the form of a giant spider and attempted to create a web like defense between the wolves and our heroes but it was to late as the fog descended on our heroes along with the mist wolves. The battle was short , brutal, and blinding. Most of our heroes fought with out sight as the wolves attacked in the night. Korinn fell first with Sir Lander right behind the Wolves never missing a beat as they attacked our heroes. They will always say it was Sir Lander who brought down the first wolf but the truth is Sir Lander barely helped The truth is if not for Korviix Kelvon and the Ax of Taurn and Dryx Moonbear's ability to take shapes we would have died that night. Now don't forget all fought that night Clayton with thunders might, and Sal with Bombs delight, All fought that night. In the end the wolves laid dead at our feet. Finally our heroes reached the end of the river to find themselves at the top of a large cliff looking down into a literal nest of dragons thousands of them playing and fighting in a large field next to a lake below them. A large Red dragon lording over them all. Sir Lander wanted to attempt to communicate with the dragons . His decision was quickly vetoed. Before our heroes could decide what to do they heard a "Chirp chirp" as a small baby dragon made its way toward them with berries on its back. Most of our heroes ran to hide in the woods except for Sir Lander whether he was being brave or stupid it was unknown as he stood there waiting for the Small dragon to come face him. The small dragon shuffled up to Sir Lander showing that it was friendly it began to jump and play around the Noble. Sir Lander yelled back to the Party that there's nothing to be afraid of its just a baby. Clayton Springpedal was the first to come out and greet the baby it immediately falls in love with the Fey bard. soon it quickly becames fond of Korinn and Korvix Kelvon. The creature was exceptionally smart and some what telepathic it told our heroes of the danger of the valley of dragons . so they did the most sensible plan and merely turned around and went back down the river a ways. continuing southwest our heroes saw hydras doing battle and whole forests walking on legs. Rather than go explore these things our party continued on there way. As our heroes travel along Sal Zarric begins to do some experiments and tries to make sense of the Fey as he learns to make acid and other scientific discoveries. A few more days and they found themselves in hill country. Before their very eyes a hill collapsed an in its place was a large fathomless hole. Later that night they find a large, beautiful white hart standing on a hill before them. It quickly left but not before Clayton remembered its tale and that it can bring great happiness or great despair. They decided to follow the tracks the next day, when they rise over another hill they see it, the frozen kingdom of the Winter Court. Clayton turns to them and says "He Knows were here" Will Sal Zarric ever make sense of the fey? Will Sir Lander's mouth most likely get him killed? Will Dryx Moonbear ever really become that monster? Will Korinn ever get back her bed roll? Will Korvix Kelvon ever drop his gambling addiction? and Will Clayton Springpedal survive this future encounter with his Master and willl we learn more about this fey bards past find out next time on GROUP 2's adventures. (Name subject to change, and Ill edit it later I'am tired)