I've read the rulebook. The rules are straightforward and the book is nowhere near as wordy or crammed with picky details as 5E and other more poular games. I'm just concerned that a 5E-heavy player base like Roll20's will be put off by the race and class restrictions and he way ability scores are rolled. I mean, I don't want MMO/MOBA-type players, munchkins, or rules lawyers in my games anyway, but many new players are accustomed to a large number of races and classes, any race being able to be any class, and ability score rolling methods that permit higher starting ability scores. Do you have any advice for me for avoiding problems with potential players, especially newbs, on those points? As a side note, Basic RolePlaying System also has some good ideas: Strength being how well a character uses their muscles rather than how big or muscular they are, Size being somewhat independent of height, percentile dice for all rolls during gameplay, advancement involving increases in Skill values rather than levels, professions effectivelly replacing classes and being far more diverse than the largely combat-oriented classes of D&D, etc. The problem is that the free rulebook permits only Human characters, and I don't want to spend money on the full rules unless there are potential players willing to do the same. Humans being the only race is a significant impediment to designing a fantasy adventure to run on Roll20 because hardly anyone ever plays a plain Human. I've also joined a small Talislanta! club here on Roll20 and am very impressed by the gameworld and mechanics. They seem to be an improvement over Burning Wheel even though Talislanta! is decades older, plus it's free while BW requires you to sell your firstborn to buy a bunch of different books. But Talislanta! is balanced for a specific campaign world with a very large number of potential race-classes, and having to read a whole 350-page setting description and rulebook would put off most newbs to the setting and system (which is pretty much everyone on Roll20). I'll keep an eye open for openings in existing text-only BFRPG, BRPS, and Talislanta! games to get experience before I start thinking about running any of them, but it's possible that I'll have to start a group as the GM and then later try to rotate GM duties as players gain experience in the systems..