
Hey all, I am trying to figure out roll templates for my game. Can anyone give me a hand? System Free Spacer , the game I'm working on, uses two opposing dice pools: Task Dice : D10s gathered from a skill, one of its specialties, and tool rating if you spend a reactor point, and circumstantial advantage. Results of 5 to 9 are one hit; 0s are two hits. Threat Dice : D6s as assigned by the GM; Results 1 to 3 are worth 1 miss. Outcome is determined by Hits minus Misses Current functionality The macro I made with the help of Bryan looks like this: /me Performs Task with ?{Task Dice|0} Task Dice vs ?{Threat Dice|0} Threat Dice
/roll ?{Task Dice}d10>10f<4+[[?{Task Dice}d1>1]]+?{Threat Dice}d6>7f<3
A sheet roll for a single Skill look like this: <button class="sheet-rollButton" type="roll" value="/roll [[@{Culture}+?{Culture Specialty|Anthropology, @{CultureAnthropology}|History, @{CultureHistory}|Lingustics, @{CultureLingustics}}+?{Advantage|0}]]d10>10f<4+[[[[@{Culture}+?{Culture Specialty|Anthropology, @{CultureAnthropology}|History, @{CultureHistory}|Lingustics, @{CultureLingustics}}+?{Advantage|0}]]d1>1]]+?{Threat Dice|3}d6>7f<3"></button> What I am trying to do I would like to make a template that would show both sheet rolls and macros to show a pretty and understandable Outcome, like this: Napoleon64 performed a task Culture: 1 History : 2 Advantage : 2 Threat: 3 Results: <1> <0> <5> <3> <6> [1] [4] [2] 2 Hits If it is negative it would be nice if it said 3 misses rather than -3 hits Can anyone help me out with this?