Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

{LFG} Dedicated player looking for a D&D 5E campaign setting would prefer long term

Name:Scott Age:46 Experience: I've played D&D since AD&D second edition took a 16-year vacation and am now playing 5e new to roll 20 but falling in love with it. Why do you play D&D: wanting to build a friendship with others that love the fantasy world. Having fun building a group of adventure's that try to write their names into history as legend's in our own minds. Race: I prefer human, Elf or Half-elf Class: The rogue is my favorite, ranger would be second choice, but I can work with the needs of the party. Just not very good with casters Background: This would depend on the character being played. Brief bio: My Rogue which is my favorite character she is an assassin/spy with a criminal background Player Style: I do enjoy the role-playing aspect but I also enjoy the fights....so a good mix would be awesome. I am looking for a weekly group that meets on Weekdays after 7pm eastern, no Saturdays but anytime on Sunday/Monday. I am a dedicated player that will be a dedicated player for the group
<a href="https://app.roll20.net/forum/post/5224077/d-and-d-" rel="nofollow">https://app.roll20.net/forum/post/5224077/d-and-d-</a>...
Hey there, not sure if it would fit your schdule, but i want to start a game in 5e that follows the old 1e formula of dungeon focus. In 1e, roleplay happened, but inside the dungeon, under tense situations. It was not aimless and in town. Town existed to recoup at while you went into the dungon, which was typically massive. The first games ran by gygax actually were just dungeon, nothing else at all. You met people, rested, healed, fought, died, gained new party members, all of it while dungeon crawling. I would use the 5e system and run a game that exists in a world but uses a large focus on exploring a dungeon of some kind. Combat would be a huge focus, as would dealing with traps, exploring and searching rooms, dealing with puzzles and things that block acess to other parts of the dungeon, ect ect. One dungeon could take as many as 5 or 6 sessions to fully explore or escape and you could go from level 3 to 5 or 6, or more, easily enough. The purpose and what your doing there would be tied to what the story ends up being about. Trying to run it on Friday nights at 9pm-1am, if that dont work the other day is Thurs nights at the same time frame.