
Ability Property Default Value Notes _id A unique ID for this object. Globally unique across all objects in this campaign. Read-only. _type "ability" Can be used to identify the object type or search for the object. Read-only. _characterid "" The character this ability belongs to. Read-only. Mandatory when using createObj . name "Untitled_Ability" description "" The description does not appear in the character sheet interface. action "" The text of the ability. istokenaction false Is this ability a token action that should show up when tokens linked to its parent Character are selected? Was planning to make a API system of drill down questions... Even had a my token picked out... "Grand Galactic Inquisitor" Could have created a dynamic system of drill down questions to get user input. Just have 10 abilities and dynamically change their name, action and istokenaction value. [Ignore Me!] (Click returned new token action buttons) [Create Character?] [Add Monster?] [Stop?] (click "Create Character' returned new token action buttons [Human?] [Elf?] [Dwarf?] [Stop?] (click "Dwarf") ... you get the idea.... I don't know about the rest of you but I blame Riley.