My problem is basically with how we do things we have a large group in the same room with the DM(Me) over voice with basically the detect volume low enough to just constantly pick up audio. I hear myself but I can deal with that as long as the players have a good time obv. The roll20 audio system worked well enough, the latency wasnt horrible, and biggest of all when both my microphone and theirs were transmitting it didnt cut either of us out. With Discord when I talk it mutes them basically. I have no idea why it does this, and if you have advice on that I would apprecite it was well. What I am looking for in audio was: A) MIddling Quality B) Decent Latency C) No one gets cut out when others are talking, ie I can talk and listen to incoming transmissions at the same time. I dont even know why I have to ask for this but at least discord as I have tried suffers from this problem whilst roll20 did not. Any advice on different troubleshooting or even different programs to explore would be greatly appreciated. Google Hangouts cuts out others when I talk as well so thats out of the picture. Ventrilo has too much latency over long periods as I have noticed anecdotally so that is also not the best but it works talking about a 70ms delay slowly increasing to like 250+ ms. Havent tried skype in years so maybe thats next. Sorry if this is a bit much but it really is our groups current biggest problem in enjoying our time in game.