So I noticed that the default macro for attacking doesn't work very well. My players try using it (let's say with a longsword), and instead of showing accurate results, the macro shows results way off kilter. This is the default macro - &{template:DnD35Attack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weapon1name} }} {{attack1=hitting AC [[ @{weapon1attackcalc} ]] }} {{critconfirm1=Crit?: [[ @{weapon1attackcalc} ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ @{weapon1damage} ]]dmg}} {{critdmg1=+ [[ @{weapon1crit} ]] crit dmg}} {{fullattackflag= [[ 0d1 ]] }} - I'm a complete noob when it comes to macros. Is there any fix to this? Perhaps a simpler macro that calculates only attack and damage?