I am probably dense, but how do I do a dice pool with a query where every single dice receives a modifier, not the result? Lets call the macro GangPool /r ?{Number of Mooks}d12+?{Modifier} This is how I have written it, but in that case it rolls X number of d12 but only adds the modifier to the total result. I need to add the modifier to each single dice result. Is that possible?