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Dice Pool Question - Modifier to each single dice

I am probably dense, but how do I do a dice pool with a query where every single dice receives a modifier, not the result? Lets call the macro GangPool

/r ?{Number of Mooks}d12+?{Modifier}
This is how I have written it, but in that case it rolls X number of d12 but only adds the modifier to the total result. I need to add the modifier to each single dice result. Is that possible?

/r ?{Number of Mooks}d12+?{Modifier}*?{Number of Mooks}
July 15 (7 years ago)

Edited July 15 (7 years ago)
Try this:
/r ?{Number of Mooks|2}d12 + ?{Modifier|1} * ?{Number of Mooks}

Edit: five seconds too slow!
Hi, thanks for the replies! This does not quiet what I had in mind, propably did not word it properly.

This is what it does right now
rolling 3d12 + 1 * 3
(2+7+4)+1*3
= 16

The result I need is something like this 

rolling 3 x 1d12 + 1
(2+1)=3
(7+1)=8
(4+1)=5


July 16 (7 years ago)
While this may not be exactly what you're looking for, you can use Grouped Rolls to compare multiple rolls against a target number. For example:
/r {?{Number of Mooks|1}d12+?{Modifier|0}}>?{Target Number|7}
Thanks! This might just work. I guess checking against multiple targets is out without API? eg  >7 = Success >13 = critical success? Thats Why I wanted to do it this way in the first place, so I can see each indivdual result.
July 16 (7 years ago)
The closest you can get is to count critical successes as two successes:
Successes: [[ {?{Number of Mooks|1}d12 + ?{Modifier|0}}>13f<[[?{Target Number|7} - 1]] + ?{Number of Mooks} ]]
Awesome, thanks!
July 17 (7 years ago)
Cheers!