
Right, I´v recently changed from Maptools to this, mainly due to the ease of use. However I´m messing with some macros thats really fouling my mood by now! I´l look around the forum to no avail. 1st Marco. A damage macro. I want it to Roll a "to hit" vs the skills of the selected token. Then a "dodge" by the target. (and this is do) I´d like it NOT to post futher if the attack fails to hit or is dodged. // I dont know how to do that On Hit I want it to roll damage and add a single modifyer minus the enemies passive PD. (This ia also do) I just CANT make it effect the other tokens HP at all... #lof /em @{selected|token_name} makes their attacks: For Talasero!! /r d20>@{selected|melee} /r d20>@{target|Dodge}) /roll 2d10+ @{selected|Total dam bonus} - @{target|pd} = "XX" // some sort of way to store this number is really needed!! @{target|hp} - "XX" // should reduce the targets hp bar 2nd Macro is very simply a check to see if the spell is off //would insert appropriate damage mechanic from above macro Fireball! set(@{selected|Mana} -16) /r d20>@{selected|Spell skill} I getting grayhaired (more then I am) messing with this for 2 days now! Anyone please help!