
I have built some maps that use another line segment to represent a doorway in the Dynamic Lighting layer instead of FoW. When I built the maps, I tested with a player and was able to select/remove the line segments to represent a door opening. Today I am unable to select anything on the DL layer, and with a lack of an erase tool this means I cannot delete or reposition DL vectors without erasing everything on the layer. This applies to maps created before Rugged Reroll and new maps. Side effect: I cannot manipulate or erase any DLL vectors while drawing a new map, so if I mess up, start over. Example of a map segment with thick line segments representing doors: Using Chrome 31.0.1650.63 m, Win 7 x64.