So I was handed the idea of using a "Doctor Who Approach" to a PC's death. When a character dies, you take out a list of all possible options and randomly roll the character's Race, Class, Alignment, and Gender. The XP, Equipment, and possibly a single consistent name would carry over to the new person. But everything else could potentially be different. I've also considered the change affecting memory. Whenever something relevant would occur (a familiar NPC, a piece of relevant quest info, etc.) a percentage would be rolled. 1-25%, you have no clue what's going on, 26-50%, you remember the info vaguely as though from a dream, 51-75%, you know details but don't remember how you know them, 76-100%, you remember everything as though nothing's changed. I've also considered a story based reason for this pseudo-immortality. Maybe they were cursed (or blessed) by a powerful magician or deity which has long since died. Maybe they're just part of a group that naturally possesses this ability, a la "highlander" or "doctor who". Maybe it's an item-based phenomenon, adding the possibility that they might die forever if the item's lost. This idea also adds the possibility of recurring villains who could always come as a surprise. Because they could look like someone different every time. As well as a justification for why some people in the world are normal weaklings like us in the real world, while others essentially become superheroes. The part that surprises me, is that of the four people that I've expressed this idea to: one said it was a pointless 're-skinning' of a character that would never change, one said that the random element could result in people playing classes they didn't intend on playing, one didn't care, and one was the guy who gave me the initial idea (i was telling him my elaborations on his idea). I think this would be an incredible way to introduce new PC's, without resorting to the "goblins have a prisoner", or "there's some guy standing in the room" approaches. What do you more or less random internet people think?