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[LFG] Sci-fi setting

1501052591

Edited 1501176261
Hello everyone, I'm interested in joining a game in a sci-fi setting. What I'm looking for particularly are 2 distinct areas. For the first I would like something to do with space exploration. I've tried a couple settings for this, one being stars without number, the system was just too bare bones, it has very little that can make a character feel interesting from a mechanical point of view. And I've tried Rogue Trader which has an indepth system, but fails in it's leveling experience as you gain a lot of XP to unlock stuff and are basicly forced to waste it in things that do not make sense because there is going to be very few that make sense for your character per rank. I am willing to learn a new system so long as it's indepth enough to make each character feel mechanicly very different from each other in the same class. I also would prefer systems that don't force players to chose between skills and combat capacity. Kinda like what D&D did with 5th edition where they are set apart so you character can have competence in both areas. As far as another thing I'd like it would be a game where players would be piloting mechs. It could be as soldiers from a country or as mercenaries, but basicly a unit of mechs. Unfortunatly this one would probably have a bit less roleplay which is a shame but it's just something I've never played before and would love to. In both cases I'd also like to be playing with a group of mature players. I've been in games in the past where players felt like it was fun to play characters that acted like teenagers who just hit puberty and that was not fun at all. It's alright to have characters that joke around, but not characters who basicly do not take anything seriously at all. Thanks. EDIT: I'd be willing to play Stars Without Number if whomever invites me is using the beta rules that are freely available on the stars without number reddit as I feel this gives the characters a few more options to play with and it also is more reasonable with how skill points are assigned.
Bump, added something at the end regarding stars without number.
What is your timezone and availability?  I might be able to come up with something, probably using Cypher.
I'm GMT+1. Preferable time would be starting anywhere from 7pm to 11pm, I can stetch a little bit though. As for days available I have tuesdy through friday. I'll have saturday free eventually but I can't tell when exactly, the campaign I have there is coming to a close, but might still be a session, might be a month or more so I don't want to promise that day.
I'm running SWN check it out&nbsp;<a href="https://app.roll20.net/lfg/listing/84759/outlaws-among-amber-stars" rel="nofollow">https://app.roll20.net/lfg/listing/84759/outlaws-among-amber-stars</a>
Thanks for the invite but as you're using the normal ruleset rather than the beta rules I'll have to decline. The basic ruleset for SWN is terrible.
I am currently working on a new World of Darkness game set in space using the Infinite Macabre supplement.&nbsp; I am aiming for Wensday at what I believe to be 7pm your time.
1501253336

Edited 1501253386
I have some nwod knowledge. I have the base book and played a little bit of a campaign using the armory and vigil's supplements. I do not have access to infinite macabre book... What worries me about the system is that it has a sort of a sanity system which is something I really dislike. Any characters I play I always assume that they are extremely jaded regardless of their actual background. I myself cannot set myself up in a horror mindset or in any mindset where it's like. Oh yeah, you're character is going insane so it makes for extremely poor RP for me. I am also unsure that would work properly as nwod doesn't has a proper ship piloting and combat system.
The book covers starships and starship combat.&nbsp; In fact, having a starship is a group merit.