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Adding a Empty Character Sheet in a room with a Character Sheet?

1501027013

Edited 1501060002
That title probably sounds confusing, let me explain. I'm running a 5e room and I've been getting rather heavily into Macros. Specifically, I've been adding the loot tables into the Macros, and found 5e's Vanilla system to have way to steep increases as you changed level/CR brackets. So instead I opted to switch to a base "roll X gold" system that gets multiplied by the party's level. However, Macro's don't let you input new variables. They're limited to what's already known beforehand. So, I needed a way to alter the party level without constantly ripping into and changing the Macro. Or in other words, I needed to store the party level elsewhere for the Macro to then pull/recall from when it was being used. And I found that by making a new Character Sheet, and inputting a new attribute to track it. However, with it being a 5e room it's a 5e character sheet, meaning there's all the base 5e Character Sheet attributes to scroll through before finding my own custom ones. And I can't just delete them, cause they come back upon reloading the sheet. I also don't want to change rooms to one without said sheets though, because the sheets do a lot to help my players. Which has basically lead me to ask. Can I set up a specific character sheet to be blank/empty, and not use the 5e sheet assigned by default?
Unfortunately you can only have one character sheet per game and as such cannot specify blank character sheets like you want. However I might have a workaround for you because I do similar things in my game. In this empty character sheet, you can move the attributes that you care about to the top of the attribute list in the same way that you can reorder things in the Journal. These attributes will remain in the order you specify even if you close/reopen the character sheet.
1501032102

Edited 1501032127
Kyle G. said: Unfortunately you can only have one character sheet per game and as such cannot specify blank character sheets like you want. However I might have a workaround for you because I do similar things in my game. In this empty character sheet, you can move the attributes that you care about to the top of the attribute list in the same way that you can reorder things in the Journal. These attributes will remain in the order you specify even if you close/reopen the character sheet. Yea, that would get rid of about 90% of the inconvenience. Guess I'll just do that then, thanks for the help. (Also, nice Matt Mercer pic :P)
1501055028
Ziechael
Forum Champion
Sheet Author
API Scripter
updated the title for you
1501055144

Edited 1501055210
Ziechael
Forum Champion
Sheet Author
API Scripter
I'd add to Kyle's method by suggesting you have a 'template' sheet which has the attributes reordered already which you just duplicate each time to save you having to reorder them time and time again :) edit: reread and it seems like you use the same sheet each time anyway so disregard the above lol
Ziechael said: updated the title for you Thanks. Ziechael said: I'd add to Kyle's method by suggesting you have a 'template' sheet which has the attributes reordered already which you just duplicate each time to save you having to reorder them time and time again :) edit: reread and it seems like you use the same sheet each time anyway so disregard the above lol Yea, for now it's just one sheet I need for it. But who knows? Later Macro's I add down the line might require that I make several, so a template would be good to have at that point.