
Hello, I am running a game of Digimon Adventure the RPG for my friends, and since the game isn't supported (which I understand) I want to make macros for the combat, because the combat mechanics are somewhat tedious and having a macro for it would be very helpful. I am not the greatest and creating macros so I was hoping for some help in this regard. The mechanics are thus: The combatants roll d6's in a pool equal to their combat stats (accuracy and dodge) and the number of die equal to 5 or more are counted as a success, everything else is ignored. So I know there is an input macro, but is there a macro for counting each success die? It'll be a lot faster if it just reads "3 successes" rather than me having to look through sometimes 10 or 15 d6's and counting every 5 or 6 that I see.