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Struggling to get going with official Tales from the Yawning Portal, slow and tedious to use

I picked up the official Wizard's of the Coast Tales from the Yawning Portal on Roll20 and so far I'm disappointed and angry.  The maps are nice, and the grids all line up, but that seems to be the only thing that's working as expected. Let's take a look at an orc token on the board, from Forge of Fury.  I click on the orc and see his HP and AC values pop up in the orbs, I see his HP bar, and nothing else of interest. Someone cast a spell at this orc.  I need to make a saving throw for the orc, but doing so is tedious.  I have to find the orc character sheet in the Journal, double click it.  The first thing which is strange is that the orc sheet (and all of the provided sheets) are player character sheets instead of being NPC sheets.  I find the save I want and click the button.  This is broadcast to the chat window for everyone to see, and I don't seem to have any options for it to not do that.  I don't always want everyone seeing rolls I'm making. I am using the "5th Edition (Community Contributed)" character sheet because I like them much better for macros, but since that's just a display for the raw stats it shouldn't make a difference. The next strange thing is that if I click the button to change the sheet type from Player to Monster, ALL of the values become 0.  Greaaaaat. My orc rolled a 6 on his save as was broadcast to everyone, and he took some spell damage.  This works fine.  But now it is my orcs turn to attack.  Again, the only way for me to see his available options is to manually find his character sheet and trawl through it.  But the orc's attacks aren't listed.  None of the provided sheets include any attacks.  I have the whole character sheet in front of me but I actively need the physical monster manual book to look at the attacks.  And special action.  And spells.  And damn near everything. I haven't tested them all, of course, but so far there's not a single provided stat sheet which behaves as one might expect for having dropped... what was it?  $80 on this? And to top that off, not a single macro was included. They can't be easily added because so many core statistics are missing.  It's honestly easier and quicker for me to just REPLACE all of the sheets and tokens, but I really should not have to. Two questions come to my mind: What am I doing so wrong that using the official stuff is so inconvenient? Why was this available in such an unusable state?
The official stuff is made to run with the OGL character sheet (Shaped may also work).   If you want all the information filled out for character sheets you may need to create another game using the OGL. You should be able to shift-click on a token to open its character sheet.
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Edited 1501577729
You maybe should enter them manually with inline rolls. Among all the things that are subpar on the Community sheet, NPCs are the most terrible part. Use the Shaped sheet.
The character sheets are not just front-ends for the same attributes. The underlying information is very different in some cases. The WotC modules are made to work with the 5E OGL sheet. The Shaped sheet does some impressive conversion of 5E OGL data, but the Community sheet does not, and you will be cut off from much of the automation built-in to the module.
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The Aaron
Pro
API Scripter
As mentioned, the issue is the 5th Edtion (Community Contributed) sheet.  All official modules are set up using the 5e OGL sheet .  The Shaped Sheet will convert from 5e OGL format to it's own format, so you can swap to it without issue.  Shift double clicking a token will bring up the character from a token, then click the Character Sheet tab to get to the sheet.   You can adjust the way rolls on the OGL sheet work (whispered or not) on the Game Settings page, or on the OGL sheet with the companion API script.
Thank you, everyone.  You've helped a lot!