
I'm planning on creating a few maps for my 4e D&D group and would like to feature elevation. I've got two specific ideas in mind which include a fight through the tree tops, across large branches and a fight in a forge with various walk-ways at different heights. I've got ideas of players needing to deal with archers shooting arrows down at them and various other elevation related obsicales. However, I'm struggling to figure out a good way of handling elevation and representing height on the 2D maps. Does anyone have any tips?