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LFP (5thed) 1 shot Challenging Dungeon Crawl this saturday. Bring your 10' poles!

***This game will be a one time dungeon crawl for a group of 4 lvl 11, or 5 lvl 10 PCs (depending on applications) it is going to be run counter to my regular friday group. You see, that group is a gang of bandits, who have amassed quite the fortune, and now its time for the law to strike back. You are that law, you will be forcing your way into their mountain hideout, to arrest, (or kill) the bandits, and regain their ill gotten fortune. But this will be no easy task, you see the players themselves, while not strong enough to face you directly, have designed their fortress to keep. you. out! This is not your typical 5e dungeon, it isn't designed by the DM (me) to be tough, but fair. It was a combination effort of 4 players that can most kindly be described as a murderhole, and balance was the last factor considered. My players had to use in character time and resources to make this dungeon, so its not just packed wall to wall with DC 100 death traps and Terrasques, but be prepared for a challenge. "I check for traps" and rolling perception will not get the job done here. Come prepared, your wits are your strongest weapon. Character's will be 10th to 11th level, All Wizards material is legal except Volo's monster races. Players will have a budget of 12,000gp to outfit their characters. Magic items cost max price by rarity, except consumables, which cost 1/3rd max. A character may have no more than 3 permanent magic items. Apply below. Game is planned for 8/5, but it may need to be delayed based on dungeon construction. Experienced players preferred, people who know how to run a mid level character, that won't need a lot of dm handholding. I'll have my hands full trying to run the script for the dungeon, since its not my creation. Also old school problem solvers who are prepared to contend with a dungeon that isn't trying to be fun, its trying to kill you. The "balance" here is skewed towards my regular weekly players succeeding. I wouldn't rate your chance of making it to the end of the dungeon past 33% Prove me wrong. ;-)
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Vic
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Oh, sure, why not. Count me in, after the disappointment that was 5E's Tomb of Horrors, I'm curious to see what you came up with. I'd most likely play a bard, I do love this class especially with lvl10 being the sweet spot for these Magical Secrets aw yeah.
Im not coming up with it. Thats the scary part.
I see! Are even the dumb native flying races in SCAG allowed?
I'm interested. Sign me up.
Depending on time(zone) I would love to join this, ive played dnd a little over two years now so iknow how to use whatever class I choose, let me know and ill see if im available :) thanks