Ahh, and there's the ticket. This is part of why I decided to not submit the sheet after all. If on the other hand, Roll20 makes their own, and that's that. Well, then that's that. And while mine is a far cry from perfect, I feel it addresses all major components, at least, i n theory, even if perhaps in not the best manner. I wouldn't even want the sheet to be made a standard-issue in its current state, but I feel it could be used as a good sounding board. And yeah, 200 generic sheets.... At that point, if that many people are vested in rebuilding the wheel, get them working on making every possible sheet out there instead. We, as a community could have every possible game supported in no time if even 1 person who currently doesn't even know how to write html/css were to pick it up each week. And, just being honest, that's how we have as many as we do already (not the per week part). I still have no idea how to read html/css/javascript but something about the sequences clicks in my head and it's kind of like being able to figure out what street you're on in another country even though you can't read the language or signs. Now that being said, Helen P. brought up a good point earlier while I was working on the sheet. We essentially already have the, "I can do that better" sheet problem, in part, because people simply aren't aware of other sheets of similar nature, and in part because, well, sometimes, it's true. I appreciate the hard work that Dylan, Aqua Alex, Elena and everyone else who have contributed to the sheet that stands aside mine, I really do. I just feel like, given the nature of the game, mine is a valid alternative that allows the game to progress in an entirely new way conceptually. There are at least two Pathfinder sheets, at least three 5e sheets, and from there I honestly lose track anymore. What I was getting at is, where, even now, do we draw the line? Will someone come along and make campaign setting specific versions of the 5e sheet? Maybe versions that only support core, or only support select additional material? I mean, yes, Roll20 is free to draw the line wherever they see fit, and I believe they have guidelines on this already, but, from my understanding, a sheet has to be vastly different in scope and/or function to be approved along side an existing sheet. I have no idea how the other multiples stack up along that wall, but, with mine (2e) next to the other sheet (2e Simple) it's like comparing a pineapple to a jack-fruit. One is bigger yes, they look quite a bit different, and yup, they even taste quite different (and mine takes an almost painful amount amount of work to be useful, but I did that on purpose). TL:DR version. Roll20 needs to make/set a generic sheet and nobody else should, as it opens the door for too much "but, my game has!" leading to a stagnation of sheet development as the perfect cure-all is pursued. I agree with you though, even with current sheets out there. There needs to be more of a standard. Just switching from one 5e sheet to the next is like getting on a different train in a different continent that has its own set of physics for some reason. I see endless posts about how switching from one sheet to the next caused X issue or this didn't translate, or now my X is not working, or this one thing I bought only works with this version, but if I switch to that version it breaks. Even my sheet is no different. Some stuff translates, most stuff doesn't. But, I was never aware of any need to make the sheets inter-operable or I would have taken that into consideration. Ideally, it would be nice to just have a converter of some sort that takes every attribute off of a given filled out sheet and kind of lays them out in a side-bar, compendium style and allows you to drag and drop them, thus renaming them, to whatever is appropriate on the new sheet you are using (assuming anything is, like games that don't use any form of HP). I know to make each sheet work with such a thing would take a considerable amount of work, but hey, I already do fixer-upper work on 7-8 other sheets that I don't even know the systems for, how hard can it be to go through and pull everything labeled name=attr_ and plug it into a (guessing javascript here, might be an API thing, not really sure) sequence. Anyways, it's 4am and I'm rambling :P and I'm way off topic. Good night y'all.