The talk of the Brain got me thinking about a new, custom playbook. I've started working on it, plus one more. The Visionary . "We are the music makers, and we are the dreamers of the dreams." You've felt the fire, you've seen the light. There is something old or something new - magic, AI tech, a hollow Earth - that waits to be unveiled. You can do it, if you can hold fast to the dream, if the world doesn't grind you down - and if you're right after all. Will you grow into your destiny, or grow out of it? The Tagalong . "I can be a hero too, if you would just listen to me!" You've got the potential to be a hero, you can feel it. There's just one problem, and that's you . Something about how you look, or your powers, or your friends, or your past, is a hangup for you and others. People don't take you entirely seriously, and keep trying to tell you to change. Will you prove yourself to them? Do they have a point after all? I'm not planning on playing a Tagalong in this game, but I have a fiction project where it fits very well, and it seems like a useful exercise to build.