I've played since 1977. I've DMed everything but prefer to run 2nd ed AD&D. I'm retired from the USN. I like to help new groups get off the ground, I often run teaching games. I'm running two of those here on roll20 most weeks. I like taking the actor (roleplayer) / player role in a game with a newer DM to kind of show new guys the ropes of RP, so that there is action and flavor rather than DM: "What do you do?" and they sit, waiting for NPCs to talk to them. Or they don't know what to do in a sandbox world so just become criminals: "I bash dude X on the head and loot his corpse. Then cut his throat then run from the cops." When the guy and no one in the party are rouges, and are mostly neutral to good. I'm lucky that I tend to get good players, that want to fight okay, but they build and grow with the story arcs that they mostly decide on. Is this campaign to be mostly story or combat or puzzle? OR what kind of mix, even an estimate? DM plot centered or player centered? How much freedom will the characters have? I see it's no Evil. I assume it is also no player vs. player. Prefer both of those, i.e we are generally heroes working together. What days or nights would this be? I'm ideally seeking something along the lines of: A game not run friday or saturday (I run AFMBE, and 2e AD&D those days via roll20) Something during the week, because if I also game sunday the Scottish wife will decapitate me with a freakin' claymore. Starting from initially low levels something that lasts. If I hit name level or lord of anything, I'd retire, so that guy becomes a textured NPC. Seeking a game with characters though some might be combat centered with only a sketch history, each person has a flavor and that flavor is not , "I wanna kill those losers in my party I tricked into travelling with me" nor "I am full of angst and secretly wish this was Vampire the masquerade, so i play it like i'm so depressed the other pcs want me to off myself...but I have hope that one day, I might find solace in the arms of the demon whose child i will birth." No thanks. I don't mind battles as long as they mean something more than XP. "We hold the bridge to let the prince pass through to safety, we attack the tower to kill the bandit lord to make it safe for caravans... Even we go forth to yon dungeon to get rich, killing stuff along the way." But I gotta say I loathe the kind of "we are walking along the road, and out of nowhere we get jumped, by surprise, and they kill most of us, so that the DM can prove that he can throw a LVL 4 encounter at some new guys, so that they reroll combat monsters." if you get my drift. I like a game that has some sense of history, who is running the kingdom, and we as character have a place more than 4 sellswords waiting to die in some muddy field. I usually play a warrior dwarf, or human, or some sort of elvish guy that is good with a bow, or a halfling, sometimes a rogue Whatever the party needs. I like to play the cautious voice of reason, who can be passionate when whipped up to take on the bad guys.. for a reason. Yeah, so mostly the thing is the day it will run. And If I got too much experience, that's cool. Just want to help out, and your post is a rare non pushy seeming setup, just looking for new information, and not looking for hack and slash period. If I'm not your guy to add, bravo, let a new guy who wants to get into a game sign up in my stead, we need to train up the new players. Anyway, if days and stuff can be matched up, I'm a good resource. Luck with it, in any case. Happy holidays.