Hi I'm about to launch a game of a French indi game called Sens. It's not known well enough to have its own character sheet on roll20 yet and I've hit a roadblock on the programmation. There are 6 stats in this game: Life, Death, Cosmos, Chaos, Creation and void. You calculate the values of each stat by writting your backstory. Each sentence of your backstory is worth a certain number of points and each sentence is associated with one of the stats. All of these points add up to form the character's stats. The problem is this: I am pretty bad at programmming. I've created a repeating section for each sentence of the backstory. It looks like this: <h4>Facts</h4> <fieldset> <input type="text" name="Fact" /> <select name="attr_Rune"> <option value="Life">Life</option> <option value="Death">Death</option> <option value="Cosmos">Cosmos</option> <option value="Chaos">Chaos</option> <option value="Creation">Creation</option> <option value="Void">Void</option> <input type="number" name="attr_Value"value="0" /> The thing i'd like to do is for the values of each stat to auto calculate based by adding the values of each sentence that corresponds to this stat. For example, the rune of life should be at 6 in this example: "I'm a doctor in the base" Life 2 "I grow plants on my spare time" Life 1 "I'm the father of two twins" Life 3 But I have no idea how to do this in a repeating section and I couldn't find how to programm this on the "Building character sheets" wiki. Could anyone point me in the right direction?