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Question - consumables

Hallo! Is there any way to set up some cinsumable things like potions? So that PC attack can be increased with the potions consumation AND the potion will really be consumed (number of potions will be decreased by 1)
1388432008
GiGs
Pro
Sheet Author
API Scripter
Not with a macro, no. This might be possible through the API bit you have to be a mentor to get that.
If you just need a way to note what and how many items a token has, you could use the Status Indicator Overlays and the number of the item to the icon. You could also set up an attribute on a journal/character sheet to track the number of specific items. G G is right, however, that you can't use a macro to alter an attribute normally. The API would likely be able to accomplish this, but it is a mentor level feature.
thanks and a happy new year!
I'm a huge fan of using character sheets and attributes to keep track of things. Players can also keep track of their inventory and potion use on their sheets on their own. If it's a constant thing, you could also use one of the three Token bars to keep track of it more visibly. If you want to also keep track of potion effects... When I create character sheets, I always make a point of adding attributes for str/dex/con/etc and armor/shield/acbonus and link the sheet to the token. With that, I can use macros to derive their defense and attacks, based on their attributes. By doing that, any changes to a stat like barbarian rage (awesome for this given how frequent it is), stat damage like dex drain and poisons, and being caught flat-footed can be made straight to their character sheet's attributes and the macros will function using the new effects. This would be useful for Rage potions, spell effects like shield of faith, guidance, etc Example Macros: [Defense] /w GM AC:[[10 + [Armor] @{SheetName|ArmorBonus} + [Shield] @{SheetName|ShieldBonus} + [Dex] @{SheetName|Dex} +[Misc. AC] @{SheetName|ACBonus} ]]/Flat:[[10 + Armor] [@{SheetName|ArmorBonus} + [Shield] @{SheetName|ShieldBonus} + [Misc. AC] @{SheetName|ACBonus} ]] [Melee Attack] Hits: [[1d20 + [STR] @{SheetName|Str} + [BAB] @{SheetName|BAB} + [AttackBonus] @{SheetName|AttackBonus1} ]] for [[[Weapon] 1d8 + [STR] @{SheetName|Str} + [Damage Bonus] @{DamageBonus1} ]] Damage. Crit threatens 20x3 Confirm: [[1d20 + [Str] @{SheetName|Str} + [BAB] @{SheetName|BAB} + [AttackBonus] @{SheetName|AttackBonus1} ]] for an Addt'l [[[Weapon] 2d8 + [Str] @{SheetName|Str} [DamageBonus] @{SheetName|DamageBonus2} ]]