
I'm running my first Big Eyes Small Mouth game here on Roll 20. The sheet has worked as best it can running a 2nd edition game on a 3rd edition character sheet! Inside BESM damage is not a roll. But as a character gets better at the skill and better abilities the damage increases. Since the Attribute didn't exist, I made one for Damage. However, if it increases, the attribute isn't going up. Is there a way to pair it or get the information from the character sheet for the attack macro? Here is the macro as it is now: value="&{template:default} {{name=*@{name}* attacks with **@{atkname}**}} {{attack= [[2d6]]}} {{damage= [[(@{atkDamage})]]}} {{ACV= [[(@{selected|bar2})]]}}"