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[5e Shaped] Character sheet giving additional stats

Our group has just leveled up to 5 and when we done it on the sheets our stats went wonkey.  Im a bard and my proficeny bonus should only be 3 but its upto 4 for some reason.  Our gm gave me a new sheet and the same thing happened, our paladin and monk had the same problem.  My class is now 0,6 Bard 5 for some reason and its not changing. If you have any tips on how to fix this or if its being fixed please let me know
1504652031
Pat S.
Forum Champion
Sheet Author
What sheet are you using?
5e Shaped v15.4.0
I had that exact problem too but I found a way around it until they fix it.  When you select a class such as Paladin and the the Half-Spell List, the sheet is going to automatically add the class features that class offers down in the "Class Features" section.  This for some reason adds a couple multi-class levels under your original class (They'll have a red box around them).  You have to do it in this order however to fix it. 1. Pick Class, do not select your level yet. 2.Pick Spell List 3.Deselect the Class Features that have automatically popped up such as Divine Since and Lay on hands for the Paladin 4.Select the Modify Tab under your Class and delete the red boxes under your actual Class 5.Now pick your Level Those are the steps I used to get around that problem, hope it works for you.
The sheet Author already put out the fix, it's just a matter of waiting for Roll20 to actually update the sheet. Should be sometime today, tomorrow at latest.
Dang it I felt Smart LOL
Anthony C. said: I had that exact problem too but I found a way around it until they fix it.  When you select a class such as Paladin and the the Half-Spell List, the sheet is going to automatically add the class features that class offers down in the "Class Features" section.  This for some reason adds a couple multi-class levels under your original class (They'll have a red box around them).  You have to do it in this order however to fix it. 1. Pick Class, do not select your level yet. 2.Pick Spell List 3.Deselect the Class Features that have automatically popped up such as Divine Since and Lay on hands for the Paladin 4.Select the Modify Tab under your Class and delete the red boxes under your actual Class 5.Now pick your Level Those are the steps I used to get around that problem, hope it works for you. That's awesome! Only I was able to use the following path; Level up your class Disable or deselect all class features (as in your step 3) Complete your step 4 Go back and reselect class features My group doesn't want to upgrade (although we probably will - or move to the OGL sheet) so this gives us options.
1504718906
Kryx
Pro
Sheet Author
API Scripter
Doug E. said: My group doesn't want to upgrade (although we probably will - or move to the OGL sheet) so this gives us options. Off topic, but why wouldn't your group want to upgrade? From what version?
Kryx said: Doug E. said: My group doesn't want to upgrade (although we probably will - or move to the OGL sheet) so this gives us options. Off topic, but why wouldn't your group want to upgrade? From what version? 11.5.0. This version has been working for us admirably along with the 10.0.1 script. When I said group I meant groups because I run more than 1 5E game. Part of it is comfort level. But we don't like some of the changes (uses instead of quantity is one example, not being able to customize the look of equipment or spells on core vs the tab is another. And we miss the Quick checkbox).  One of my players (who is also a DM but uses the OGL sheet with his other group) had this to say; Having a spells tab again is nice - though having both the tab and the spells on the core page condense/expand means you still have to make one click more than should be necessary. Hiding item weights and moving the number of items to the end of the name rather than having them in a fixed position is also less than optimal, especially since you don't get any of that information when you go to the equipment tab. Not that there is a need for an equipment tab in the first place. Generally the duplicated tabs don't seem to add any functionality. Do you know if there are plans in that direction, Doug? Cause then they might make sense.
1504723538

Edited 1504723597
Kryx
Pro
Sheet Author
API Scripter
not being able to customize the look of equipment or spells on core vs the tab is another I'm not sure what you mean. Nothing in that regard changed from 11 -> 15. The spells tab was removed in version 7 so it being added later is just a bonus for the people who want it. Quick checkbox Quick checkbox was only necessary as there were usable items and normal items in equipment. "Utility" covers usable items now so the need for 1 section split into 2 with "quick" is replaced with 2 sections. Having a spells tab again is nice - though having both the tab and the spells on the core page condense/expand means you still have to make one click more than should be necessary. "1 click more than necessary" is far better than 7000 more fields on a character sheet. The way it is presented now is necessary to prevent that performance hit that was present in version 7. But either way the spells tab doesn't exist on version 11 so I'm unsure how this is related to upgrading from 11 -> 15 Hiding item weights The weight of an item is only edited once, typically. If you mean for viewing then the total of each section is readily available. The individual weights aren't so important to most people. If there is a desire to have them visible in presentation mode then a suggestion should be made - this is the first complaint I've heard about it I believe. If your idea is popular then I'd be inclined to do it. Generally the duplicated tabs don't seem to add any functionality. Do you know if there are plans in that direction, Doug? Cause then they might make sense. The tabs are there to please people who missed them from version 7. They are implemented in a way that does not bring a performance hit. Not every user has to use them. The other changes are subjective, but rather minor. The other benefits of the newer versions far outweigh those minor subjective opinions, but it's up to your group in the end.
Thanks everyone that responded, And it did update it so thank you all again