
LOOKING FOR PLAYERS
The Mega Dungeon semi West Marches style game I will be running still has a bunch of open shots for people to sign up for. On saterdays between 12-15 and 20-23 GMT+2 I will be running 1 to 2 parties for which I will open slots which people can sign up for on a session by session basis. These times are bound to shift somewhat to times that most people are availble for. There is some specific homebrew rules and variant rules being used for both character creation and some of the game mechanics.
The game will be set in the Western Wildlands of the continent of Oroth. More then a century ago the Dwarven Citadel of Karak Norn dominated the area. But the Stronghold fell long ago and since then many of tried to claim its riches. About a decade ago the town of Thornwall game to be, just 2 days south of town it houses, feeds and supplies the surge of adventurers once again trying their luck in uncovering ontold riches, or die trying.
For this campaign I have created a vast amount of content for the players to interact with. But what I would really love to see is for players to take this and run with it. People trading information they learned in the dungeon to characters who weren't on the adventure, people setting up forward outposts in the dungeon, people creating their own factions or perhaps people holding a magic item auction.
If you are interessted you can look at and apply for the game here: https://app.roll20.net/lfg/listing/87941/the-ruins-of-karak-norn
Like said before the times are bound to change a little, but will most likely stay somewhere between 10-24 GMT+2.
I'm looking forward to your applications!
The Mega Dungeon semi West Marches style game I will be running still has a bunch of open shots for people to sign up for. On saterdays between 12-15 and 20-23 GMT+2 I will be running 1 to 2 parties for which I will open slots which people can sign up for on a session by session basis. These times are bound to shift somewhat to times that most people are availble for. There is some specific homebrew rules and variant rules being used for both character creation and some of the game mechanics.
The game will be set in the Western Wildlands of the continent of Oroth. More then a century ago the Dwarven Citadel of Karak Norn dominated the area. But the Stronghold fell long ago and since then many of tried to claim its riches. About a decade ago the town of Thornwall game to be, just 2 days south of town it houses, feeds and supplies the surge of adventurers once again trying their luck in uncovering ontold riches, or die trying.
For this campaign I have created a vast amount of content for the players to interact with. But what I would really love to see is for players to take this and run with it. People trading information they learned in the dungeon to characters who weren't on the adventure, people setting up forward outposts in the dungeon, people creating their own factions or perhaps people holding a magic item auction.
If you are interessted you can look at and apply for the game here: https://app.roll20.net/lfg/listing/87941/the-ruins-of-karak-norn
Like said before the times are bound to change a little, but will most likely stay somewhere between 10-24 GMT+2.
I'm looking forward to your applications!