Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Free form Fog of War tool option

I personally would LOVE the option to use a free form fog of war tool. I often use maps with round rooms or diagonal pathways and uncovering them using only a square shape can be really frustrating and time consuming. It would be awesome if you could just draw around the area you want to show and then it would be revealed. Thanks for taking a look at my suggestion!
A good reason to become a Mentor! This is exactly what the dynamic lighting tool solves so nicely.
I had no idea. I will have to look into this... Thanks!
Awesome! FOW is probably my favorite Roll20 feature. Had a game a few weeks ago where the PCs were in a hall of magic mirrors that did bad things if you looked at them. The PCs decided to look down and navigate by touch, I reduced each player's light radius to like 2ft so they could only see the square they were in and a little bit around them. Made for some amazing communication and RPing.
Thoughts regarding this. The Dynamic Lighting works great if the surroundings are completely dark, but that's not the case always. Many times you have torches on walls, fireplaces, braziers etc. Now, if I put a torch in a room that is emitting light, that room is shown to the players all the time. Would be nice if the players were walking in a dark corridor and little by little the corridor would have more light since they are nearing a room that has a light source.
1359528936
Gauss
Forum Champion
Wathagan, what I use for that is a combination of Dynamic Lighting (DL) and Fog of War (FoW). FoW is not very good at revealing fine detail, but when combined with DL it works great. I reveal a room or corridor via FoW and they see it via light sources. Any fine detail (such as outside the walls or on the other side of a door) is covered by the DL even if I reveal it using FoW. - Gauss