
I've been trying to figure out the ins and outs of this fantastic update and am a bit stumped on the problem illustrated below. The token on the left (Chip) is moving through heavy smoke and can only see 20ft. There is a lit torch up ahead. Surprisingly, Chip can see the torch clearly. I am pretty sure its because the torch has "All players see light" checked. You can work around this by only ticking the All players box when they could actually see it. Which is pretty much in line with how the system works without Advanced Fog of War and it correctly respects Dynamic Lighting boundaries. It's a bit of a pain, though not insurmountable. Is there anyway to set up the Advanced Fog of War such that the torch's light is not seen until the player's Advanced FoW View Distance overlaps?