Maybe I just cant find it, but I cant seem to figure out a way to make it so macros can subtract damage from a bar of a target. I can make it prompt them to pick a target, and to read the bar value..but not to reduce that bar. For example say Player A wants to attack Goblin A. Is there a way to do an @{selected|bar1} in the macro to take his damage roll, and subtract it from the Bar1 on the goblin?