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Initiative Tracker

Hello everyone. I really like the initiative tracker.   It works really well for some of the games I play. However, I was wondering if there was some way to reverse order the tracker?    One game I play starts counting from 1 and works it's way up; and I know a few other games have this same initiative style. I looked for a button for reverse order and cannot find one.     Any chance this could be added? -Mike
I also would like this option, in addition to the ability to allow players to end their turn only when a token they have control over is at the top of the initiative order.
What do you mean by "end their turn"?
1359566607
Gid
Roll20 Team
I think Jonathan is describing a turn system.
I would just like to give players in my games the ability to click the 'Advance Turn' button (highlighted in red) that only the GM has right now. That way players can end their turn, but only if it's when a token they own/control is at the top of the initiative. So in this example, Kadaga's player would be be able to advance the turn order by clicking the button, but Sivartus' player would not.
Given the vote system no longer existing, from what I can tell, I'll just go ahead and +1 both of those ideas right here.
Good thought Jonathan.   I have not used to the initiative tracker in that respect as we go in reverse order so we just keep track of the number and move up the list.    But if that were to work, giving the player the option to end their initiatve would be great. I would not mind seeing the next active character/npc/monster being automatically highlighted when it was there turn.     Maybe move the screen to center on that icon.
I had a thread with an example of the kind of highlight / overlay I used in MapTool. Got the idea from Rumble over there on the rptools site. This is what I used in maptool. I programmed my own initiative tracker and when a player or myself hit End Turn, it would remove the overlay from the current token, advance initiative to the next token, and then apply the overlay to that token. It worked really well.  I don't like moving screens though. Especially as a player. I like my view to stay where it is.
Another suggestion I would like to add is the ability to add names to the list that do not have a token. Some of us may play less map centric games but still need a turn tracker.
Joshuha O. said: Another suggestion I would like to add is the ability to add names to the list that do not have a token. Some of us may play less map centric games but still need a turn tracker. +1 I was just about to post the same thing. At the moment it appears you need to add a token and put it somewhere out of sight. This wouldn't just be useful for map-less games: with a larger combat you often want all of one type of NPC to go on the same 'turn'. While you could manage that with an instance for each token, or by using just one of that NPC type, it would be nice just to be able to add a line for, say, 'Orcs' to the tracker. There are also things that may happen on a turn which may not relate to a token, such as a bomb ticking down. Again it would be good to be able to include these in the turn order.
+1 to Michael K's original point  I use Fudge Dice to vary the order each turn and having to manually rearrange this each turn would be a nuisance. I'd rather let them roll the dice and update the score on their token, If  the turn tracker could pick up the appropriate attribute and sort this ascending/descending it would be really good.
+1
1363560157
Konrad J.
Pro
API Scripter
Two other things I'd love to see. (My bad, this already works.  It wasn't when I was testing, but I must have just been doing something wrong)   Currently when the GM mouses over a token in the Turn Order window, that token is highlighted out on the map, but only the GM sees this highlight.  I think it could be useful for the Players to also see this so the GM could use it as a reminder which token is next. Also in the games I play in we are more combat strategic oriented so it important to know what round it is.  I'd love a round tracker in the Turn Order windows.  There are lots of ways to do this manually of course, but it would be nice.
+1 to Konrad's Round Tracker, it would be a nice add