
Hey folks, I'm mapping a really big castle for my players. It's got several levels, and I'm trying to understand how best to lay out the various levels. Some of the towers are taller than others, and there are various underground levels. At the moment the best solution I have is just laying out multiple copies of the whole map, one for each level. Right now a single level of the castle almost fills a 140 x 280 tile map. If the whole castle comes out at about 9 levels that's just stoopid huge. I don't want to make a new map page per level, as that makes combat across more than 1 level (and this castle gets invaded a fair bit) very very tiresome. Any advice?