When a macro asks for a target, the black Target dialog box stays visible while the 3D dice are being rolled. About half the time the 3D dice will roll *under* the black Target dialog box where they can't be seen. Of course the dice results are still visible in chat but it's obviously better (more drama + deeper player immersion) if players can watch the dice unimpeded. Would it be possible for the black Target dialog box to be hidden the moment that you have selected a target? Or - failing that - would it be possible to restrict the dice to roll only outside of the Target dialog box (i.e. they treat the edges of the dialog box as a boundary)? Or - failing that - would it be possible to have an option to restrict the dice to roll in the lower half of the screen? Thank you for your time.