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Takons Journey - Unregular Reoccuring Campaign

1510408463

Edited 1510487345
Takon's Journey. Unregularly reoccuring campaign. Homebrew and intuitive system. Disclaimer: If you just wanna look for a OneShot thats fine, too! This is my own custom build RuleSystem. It is supposed to be easy to get into, and gives the oppertunity to become anything you want. It utilizes in almost all cases a simple 1d100 for checks, tests, etc. The restriction, you might ask? If you can explain what realistically happens, this system made for you. Dive into the journey of a long forgotten guardian that has been released of his banish. Dark shadows, shifiting timelines and conflicts await! Do you dare to enter the realm or deny the request of people in need of heros? Write a new Toppic with an idea what you character should be able to do. If you think of spells (anything is quite possible), think of how they would work in real life and how they would affect their surroundings. This makes is quite a lot more easy to balance. Just make up your mind, when coming up with any idea. Date : 14.11.2017 Time : 16:30-17:00 PM (Be there on time to build everything! The starting time is negotiable upon request! ) This is MEZ. Max players : 3. Recommended: 2. Current Players : 1 Difficulty : Easy-Medium Language : English is the set language . Example of an Application: Player Name : William Age : 20 Race : Cyubi Gender : Female Name: Sekundra Pavens Description : Sekundra, a cold and bitter hearted ophan, has long grey hair and ... (you get the idea) Ideas of Spells or Abilities: Her core damaging spell attacks the minds of her enemies.&nbsp; She manipultes the mental construct of their minds and destoys them, dealing damage that way. She can use telepathy She can detect the Spirits, the constructs of a sentient being, nearby She wears medium armor, is trained in wearing it day and night Uses a Katana for melee attacks and a Pistol for ranged engagements Example of a Spell: (Advanced, but this is how it looks like in game or on the Char Sheet) SPIRIT ~ Mind Strike Type: Spell Cost: 6 Your hands glow in a shimmering purple light, as you access the mind of your foe. You crush his mental structure, dealing trauma(SP), if he failes his Resistance(Spirit) test against your SPIRIT(SP). I provide Character Sheets that are desigend by me. They are optimized for my HomeBrew Rulesystem and handed out when the session starts. Currently I'm working on a localisation of the rulebook which i wrote in my native language, german. I'll provide lists of talents and abilities that are already localised. Link : <a href="https://app.roll20.net/lfg/listing/94217/takons-journey" rel="nofollow">https://app.roll20.net/lfg/listing/94217/takons-journey</a>
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