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Looking for DM (and players?) for Homebrew D&D 3.5, Saturday or Sunday EST midday-ish

Two other players (currently off-site) and I are looking for a DM that would let us use homebrew content for D&D 3.5--classes and such--so that it gets playtesting. We are available on Saturdays and Sundays, but I can't participate past 5 PM EST on Saturday, nor 7 PM EST on Sunday. So, a midday-ish time works best. Three players is a small party, so a fourth player (or more) is welcome. Bring homebrew, but testing works best if the person who creates the content is not the one to test it. So, if it's your own homebrew you're bringing, be prepared to swap.
We haven't had any luck on the other forum, but hopefully roll20 will have a willing DM. Bumping.
I might be interested on sunday WAST depending on how homebrew, I am really interested in seeing how the roll20 system works cheers
Paul B.: The homebrew will mostly be in the form of classes.
I'll DM on Saturdays I have a campaign ready is homebrew just not crazy homebrew stuff like JapAnime... So Discus Classes and Races with me b4 the game which i can have like a pre game for the rolling of chars and then give everyone a basic back round of the history of the land which is based in forgotten realms but all my own even made a Deity for this ... will allow plausible classes and such that are homebrew like say you made a class called Treasure Hunter give me the things for its till level 20 if u have it figured out that far and if i think its ok and not too overpowered it's in if its too Overpowered we can always lessen the power furthermore I also do this with skills like Crafting Lock Smithing and Repair cause i give Items durability all equipment starts off with max durability of its kind like a regular leather armor would have 35/35 Durability and as such would like if players added a skill they thought could be added but asked or talked to me about it 1st also I do this with feats and spells and such.... Magic Items have no need for dura as they can not be broken by normal ware and tare if i destroy a magic item or damage it in some way it will be not of normal means and as in leather items you would need crafting Tanning for leather items and such and later on you might even be able to make +1-+5 items with the help of a caster with no damage to experience if done right.....
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some weapons Ive added Revolver, Rifle, "Blunderbuss (shotgun)", which you need the Feat Ballistic Weapon Proficiency which Requires .. Dex15, Int 13,........ then all the other feats for ranged apply after only thing about making its own feat is the guns do better damage when they hit a Revolver 2d6 Range 40ft, Rifle 2d6 Range 120feet , Blunderbuss Scatter shot 2d10 pointblank which is 5ft 2d8 10ft and 2d6 15ft price of Revolver 25g ammo box of 20 5g Rifle 150g Ammo Box of 20 10g Blunderbuss 1000g ammo 5 = 50g
I'll contact the others and get them here. We should exchange Skype contacts, and determine exact time.
Hello there, I'm from GITP, my username there is Torgarn, can't wait to play.
I would love to play. However I am very new and would need help. Would this be a big problem or no?
I don't care if your new Ryan S. if the others don't mind and I figure everyone can help out in teaching you as we go so it goes faster
whats GITP? Timothy W.
Sounds good. What should I do so I can prepare?
GitP is Giant in the Playground, a forum mostly for the Order of the Stick webcomic and D&D enthusiasts. Ryan S., we would live to have you. Same to Paul B.
I definitely can on sunday at midddayish , can play a rogue class unless something else is needed
My Skype contact is godzilla5939
If you guys still have room, I'd love to be your dwarven fighter-tank. I'm an experienced DnD 3.5 player and feel like learning the ropes to Roll20. Saturday and Sunday are both free for me, but one of those days is liable to change if my real like DnD group starts back up. But for now, either one is good.