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Allow players to change some restricted fields

Some of the fields in the character sheet and token options are restricted to the GM, such as light, sight, etc. the problem is every time a player gains or loses darkvision, for instance, the GM has to go to that field and change it. instead of outright impeding the player from changing those fields, why can’t we let them change them and then prompt the GM to approve? like Player Foo is trying to change the following fields: Emits light(shadow)NULL->0 Emits light(bright) 0->60 Aura1 0->60 Accept? yes    no
1511725037
Kirsty
Pro
Sheet Author
Hey LIROM L. As a pro member, you can actually do this with an API script. "TokenMod" from the dropdown list is probably your best bet. Once you've installed it, make a macro set with access for all players and set it as a token action. When your players select their token, they will have access to the macro, which will let them set their own light sources. This is what my macro looks like: ?{Light|Off,!token-mod --off light_otherplayers --set light_radius# light_dimradius# light_angle#360|Off (darkvision),!token-mod --off light_otherplayers --set light_radius#60 light_dimradius#0 light_angle#360|Bullseye Lantern,!token-mod --on light_otherplayers --set light_radius#120 light_dimradius#60 light_angle#45|Candle,!token-mod --on light_otherplayers --set light_radius#5 light_dimradius#0 light_angle#360|Hooded Lantern (bright),!token-mod --on light_otherplayers --set light_radius#60 light_dimradius#30 light_angle#360|Hooded Lantern (dim),!token-mod --on light_otherplayers --set light_radius#5 light_dimradius#0 light_angle#360|Lamp,!token-mod --on light_otherplayers --set light_radius#45 light_dimradius#15 light_angle#360|Torch,!token-mod --on light_otherplayers --set light_radius#40 light_dimradius#20 light_angle#360} @{selected|token_id}
1550175575
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .