Cross posting this from the Knights of the Written Word 2 group. As such, I will quote it. "Hello everyone! Now, this is just an interest check because I have no idea what peoples schedules are like or anything like that, but I have been wanting to run a more in-depth Kingmaker that goes just beyond the base game and includes things like the unofficial adventure expansions by Legendary Games, exploration into some iconic locales listed in the Guide to the River Kingdoms , an expanded Kingdom-building system, random weather tables, revamped encounters that fix Kingmaker's biggest problem: fights being designed like typical dungeon encounters despite the party having days of rest in between most hex encounters, a fix to the story that adds more foreshadowing and depth for the villain, new magic items tailored to help with both adventuring and maintaining the PCs kingdom, optional hexes that have unique kingdom effects if taken, and more. Before I go and create a recruitment, I would just like for people to list a few things for me so we can figure out what works best for most and go from there. 1. What time zone are you in and what times can you play? I am in the EST time zone, but have some odd hours due to my work. What hours I can post from is pretty much determined by the day of the week, so it is essential for me to see what times other people are able to play if I am to create the recruitment. 2. Is gestalt a thing you would be interested in? I don't care either way and I adjust encounters accordingly whenever I do use it. If it's a dealbreaker for a lot of people, I can just as easily run the game normal. 3. Are you fine with homerules like the <a href="http://michaeliantorno.com/feat-taxes-in-pathfinde" rel="nofollow">http://michaeliantorno.com/feat-taxes-in-pathfinde</a>... ? I plan on using tweaks like that in the game to provide a more enjoyable experience. I will also be altering rules like Leadership and cutting things like Sacred Geometry entirely. 4. What is your preferred roleplay to gameplay ratio? I tend to like my games to have an equal mix or a slightly higher amount of roleplay, but I adore well-crafting combat encounters too much to completely sacrifice them for yet more roleplay. After all, the game is Pathfinder RPG, not one of the World of Darkness iterations. 5. Are you looking to use anything outside of official Paizo material? I am a bit leery of allowing 3PP material in the Kingmaker game solely because I want it to have a certain vibe of classic Swords and Sorcery feel and introducing Machinesmiths and Dragonriders sort of ruins that vibe."