As an alternative solution to a concern raised about the limited number of stat bars in roll20 , would it be a possibility to reference status indicators to macros? For example, little Brandon Jaspers in the picture below has 4 Speed, 6 Might, 2 Sanity, and 3 Knowledge remaining (which, by the way, is a pain to constantly have on overlay). If I wanted to make a macro that rolled d3s equal to his Sanity score, I would either have to keep track of these numbers alongside real attributes, or I would have to use Modifiers so that players typed in numbers every single time. If I could somehow link these indicators to attributes, or at the very least to macros, it would make the game more about fun and immersion, and less about tracking stats.