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Infinity 2d20 dice roll formula

Hello, New to GM'ing and i'm trying to organise a game of Infinty for my buddys. i have made a new game and imported the Infinity Character Sheet. I am trying to modify the skill rolls, have read the dice calc wiki etc but I cant seem to find the answer i am looking for. Here is the formula currently used by the sheet- [[ ?{Dice|2}d20sacs<@{Acrobatics_Focus}cf20<[[@{Agility}+@{Acrobatics_Expertise}]]]] Success(es) for Acrobatics skill. I understand this to be - roll minimum 2d20 (pop up box), sort ascending, critical success if equal or less than Acro Focus, critical failure if equal or greater than 20, success if roll equal or greater than Ag+Acro.Focus = # Success(es) for Acrobatics skill. my question is is it possible to change the formula so that it tells me how many Critical Successes, how many Successes and how many Critical Failures there are in each roll opposed to the way it displays now where it only shows the total number of successes (after adding/subtracting each result) so for example- Agilty is 13, Acrobatic Focus is 3. roll 3d20 result = 2 (crit Success), 15 (Success), 20(crit Failure) text/roll output - "Player.A rolls 1 Crit Success, 1 Success, 1 Crit Failure" Many thanks if anyone can help me out here :)
John M. said: my question is is it possible to change the formula so that it tells me how many Critical Successes, how many Successes and how many Critical Failures there are in each roll opposed to the way it displays now where it only shows the total number of successes (after adding/subtracting each result) so for example- Agilty is 13, Acrobatic Focus is 3. roll 3d20 result = 2 (crit Success), 15 (Success), 20(crit Failure) text/roll output - "Player.A rolls 1 Crit Success, 1 Success, 1 Crit Failure" Acquiring an output like that would require an writing an API Script . I have a 2d20 macro ( found here ) that provides outputs like this: The roll highlighting makes it pretty easy to tell how many successes (green), crit successes (blue) and crit failures (red) are rolled.
Thanks Silvyre :) doing the school run then away to see new Star Wars. Will look at it when I get back. Cheers 
If its ok with you can i use the script for my game? also, if you have time would you be able to tell me how to use it in game? I've read the Api help pages but i just dont understand it. 
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Edited 1513716079
Hi, John M. Please feel welcome to use any macro I post! The macro I posted does not require the API (sorry for any confusion!) To use the macro, you can simply copy and its macro code into the Text Chat, or save the macro code as a new Macro (within the Collections tab of the Sidebar) or as a new Character Ability .
Hi Silvyre, Looks like the confusion was all mine and not reading your post correctly as you did say it was a macro ;) Thank you for all your help :)