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Need 1 or 2 player(s) for Anima. 8pm EST Wednesdays

Very simply I was hoping to round out my group as we have lost a few member's. The game is very newbie friendly as even I am fairly new to the system but quickly getting a hang of it.  I am currently running thru the beginner's adventure in the GM's toolkit with plans into expanding out into the setting proper once it is over. Current Party is a Taoist, a Paladin and a Psychic with a possible npc mage/healer (still deciding on that). For character generation, the group is still first level, and since I have all the current released English books I will allow anything from those sources (Any ki techniques will have to be adjusted for the new books). A back story is a must as I plan to make it a integral part of the campaign and just gives every character a chance to shine.  But realize as things stand your character is going to end up shipwrecked after a airship explosion on the island of Corvinus in the Inner Sea to get him where the rest of the member's are. If your interested let me know and we can make some time during the week to figure things out and get a sheet sorted out. :)
I am mildly interested. I have stats for the races in the non-english books as well, and can post them here (As FFG is okay with it, being as that they tolerate it in their own forums.) I am fairly experienced in Anima and am interested in someone's campaign that wasn't influenced by me lol. Here's a few questions: 1. Are the Full-fledged races allowed? Aka at the back of the core book in the hell section, there are the full fledged versions of the Nephilim races, can we use those or are we only allowed the neph? 2.Did you ban the Psychic tree that allows mind control?
Ahh thanks for showing your intrest Kaz. To answer your questions... 1. I tend to not like limiting players if they have a good character idea. So yes, but within reason. Realize your character will have, as just a few days ago been on a airship full of normal people that would not of reacted well to a non human, even before it was attacked by it's own crew (and other things). 2. I did not, but I have found out since why it might be.  Our little psy girl has a mind control power, one that eliminates senses, that I have found to be a bit crazy (working on a way to balance it) Again I don't like limiting things, but try to not go overboard. I don't know things very well with this system.
Yes I would love to join! Wow cant believe someone actually posted a anima group I have been wanting to play this forever. Is there a skype I can reach you at for we can talk Character Creation?
Understandable. I have run a bunch of games in the system, and One of my players was an avid power gamer...his lvl. 1 mentalist character Mind wiped a group of about 50 people with relative ease, so I figured I should point out that mentalists have a bit of an Overpowered side. When do you think you would get this up off the ground and started at? I am in the middle of housesitting atm and can't use Roll20 while here, and I'll be here for the next 12 days. And don't worry, I Abhor OP characters, I prefer more support-y types anywho.
There is no huge rush to have people joining in right away if you need the time.  If anything it gives time to get your sheet fleshed out. The gaem is currently on going, But I can always postpone a bit if need be.