Hey folks, here's my situation. I have a set of 90 dungeon tiles that I want to use in a randomly-generated dungeon crawl game. What I'd ultimately like to set up is a randomizer to pull one from the stack, and then I drag it out into the map to continue exploration. What would be the best method for implementing that kind of randomization of tiles. Would a deck be the best way to go about it, or would there be another simpler method?