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Ice Knife Macro

Hi there. I've been trying to make a nice streamlined UI for when I play DnD, and currently I'm having real difficulty trying to create a good macro for using Ice Knife. Currently I'm using the 5e Character Sheet spell cards, but I have to make a whole new card for the extra 2d6 damage from the explosion of the knife. I want to be able to roll the 2d6 on the same attack card as the initial Ice Knife attack with its d10. I hope that makes sense. Is it possible to do that? I would like just copy the code from the Ice Knife button code, and then alter it to add the extra damage roll, but it appears to be hidden. Can anyone help? Cheers!
1516234041

Edited 1516272089
I was just trying stuff out for that same spell. What I've come up with is the following: [[1d10 + ?{Failed saving throw?|No, 0|Yes, 1d6 +?{Spellslot LvL?|1}}d6]] What this does is asking you if the saving throw failed or not. If yes, then asks you what spellslot level you used and it will give you the full damage of it all :) Hope that helps ^^ Btw you can enter this in the damage dice bracket on the spell card and it works :) If you have anything to note that could be better, please tell, I'm still learning how this all works ;) Edit: if you want the damage separated, to know what damage is dealt to who failed the saving throw and those who didn't, you can put this in the effect field. It will still ask you what spellslot lvl you used and then put the cold damage beneath the normal piercing damage ;) The iceshard explodes and deals [[1d6 + ?{Spellslot LvL?|1}d6]] Cold Damage