Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[LFG] Savage Worlds

1514170962

Edited 1516493655
Hello, I'm looking for a savage worlds game. I can be most genres but I'd like to avoid 4 of them at large. First is westerns, I do not like western settings (by western I mean old west type of stuff). Second being modern for the same reason (modern post apocaliptic is ok though). Third being horror, I dislike settings where characters are supposed to be afraid of everything and use sanity systems. Last being overly silly stuff, for example, atchung or victorian space faring stuff. So I'm fine with all sci-fi (except savage rifts because I have very strong opinions about rifts that most people don't agree with), post apocaliptic, steampunk, cyberpunk, fantasy (a little less keen on low fantasy but can do it too), any world you create that resembles an anime or vidio game and so on. As for what days I have free, all days except Sundays and time I'm able to start anywhere between 7pm and 11pm (starting latter than 11pm would be a bit too late). As an exception though, due to work I cannot due tuesdays before 10pm. A little bit about myself then. I am Elhazzared or Ryla from Portugal and I'm 33. I've been roleplaying ever since I was 18 although Savage worlds is a system I came to learn in the last year or two. In roleplay I enjoy the most games that are all about the characters, They drive the action and make an impact on the world. As such the best kind of campaigns for me are ones where there is a good mix of roleplay and combat as well as ones where the players aren't starved for resources. It isn't fun if the hard part of the game is finding food or water or even bullets, the hard part of the game should be figuring out what things are going on, how to tackle a challenge and also some tougher combats that require the players to actually act like a team and not a group of individualist who just jump at random enemies. PS: I am not looking for paid games, only free games. Thanks.
Bump.
Bump.
Bump.
Bump.
Bump.
Bump.
Bump.
Bump.
Bump.
Bump, edited time with saturdays available now.